From 7383bb28c70bf947fc6765f31fc846a5eeca835f Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Sun, 9 Sep 2018 18:04:35 -0400 Subject: [PATCH] Revert pan speed Old one was more exciting, and gave that feeling of "you're scraping against the walls" when you try to corner really hard --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 8c05c629a..7c7253f6f 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -8395,7 +8395,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall if (player->kartstuff[k_drift] != 0) { fixed_t panmax = (camdist/5); - pan = min(player->kartstuff[k_driftcharge]/2, K_GetKartDriftSparkValue(player)) * panmax / K_GetKartDriftSparkValue(player); + pan = min(player->kartstuff[k_driftcharge], K_GetKartDriftSparkValue(player)) * panmax / K_GetKartDriftSparkValue(player); if (pan > panmax) pan = panmax; if (player->kartstuff[k_drift] < 0)