Fix compiling errors

- Replace itoa with sprintf (itoa is a nonstandard
function).
- Guard one instance of Discord Rich Presence.
This commit is contained in:
James R 2021-12-03 14:59:22 -08:00
parent a64263c96d
commit 74288a4de1
2 changed files with 4 additions and 2 deletions

View file

@ -1009,8 +1009,10 @@ menu_t OPTIONS_DataScreenshotDef = {
menuitem_t OPTIONS_DataReplay[] =
{
#ifdef HAVE_DISCORDRPC
{IT_STRING | IT_CVAR, "Rich Presence", "Allow Discord to display game info on your status.",
NULL, &cv_discordrp, 0, 0},
#endif
{IT_STRING | IT_CVAR, "Synch. Check Interval", "How often to check for synchronization while playing back a replay.",
NULL, &cv_netdemosyncquality, 0, 0},

View file

@ -2243,7 +2243,7 @@ static void M_MPConfirmCharacterSelection(void)
// colour
// (convert the number that's saved to a string we can use)
col = setup_player[i].color;
itoa(col, colstr, 10);
sprintf(colstr, "%d", col);
strcpy(cmd, commandnames[i][1]);
strcat(cmd, colstr);
@ -4033,4 +4033,4 @@ void M_Manual(INT32 choice)
MISC_ManualDef.prevMenu = (choice == INT32_MAX ? NULL : currentMenu);
M_SetupNextMenu(&MISC_ManualDef, true);
}
}