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UC_CRASH: Adjust condition string to handle newlines better
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@ -955,7 +955,7 @@ static const char *M_GetConditionString(condition_t *cn)
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: "???");
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case UC_CRASH:
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if (gamedata->crashflags & (GDCRASH_LAST|GDCRASH_ANY))
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return "Relaunch \"Dr. Robotnik's Ring Racers\" after a crash";
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return "Launch \"Dr. Robotnik's Ring Racers\" again after a game crash";
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return NULL;
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case UC_AND:
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