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	Attempt to improve discord-rpc checking in CMake
Haven't ever gotten CMake to compile SRB2, so I'm unable to really check if this works
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					 5 changed files with 67 additions and 39 deletions
				
			
		
							
								
								
									
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								cmake/Modules/FindDiscordRPC.cmake
									
										
									
									
									
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										23
									
								
								cmake/Modules/FindDiscordRPC.cmake
									
										
									
									
									
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							|  | @ -0,0 +1,23 @@ | |||
| include(LibFindMacros) | ||||
| 
 | ||||
| libfind_pkg_check_modules(DISCORDRPC_PKGCONF DISCORDRPC) | ||||
| 
 | ||||
| find_path(DISCORDRPC_INCLUDE_DIR | ||||
| 	NAMES discord-rpc.h | ||||
| 	PATHS | ||||
| 		${DISCORDRPC_PKGCONF_INCLUDE_DIRS} | ||||
| 		"/usr/include/discord-rpc" | ||||
| 		"/usr/local/include/discord-rpc" | ||||
| ) | ||||
| 
 | ||||
| find_library(DISCORDRPC_LIBRARY | ||||
| 	NAMES discord-rpc | ||||
| 	PATHS | ||||
| 		${DISCORDRPC_PKGCONF_LIBRARY_DIRS} | ||||
| 		"/usr/lib" | ||||
| 		"/usr/local/lib" | ||||
| ) | ||||
| 
 | ||||
| set(DISCORDRPC_PROCESS_INCLUDES DISCORDRPC_INCLUDE_DIR) | ||||
| set(DISCORDRPC_PROCESS_LIBS DISCORDRPC_LIBRARY) | ||||
| libfind_process(DISCORDRPC) | ||||
|  | @ -1,6 +1,6 @@ | |||
| # SRB2Kart - Which DLLs do I need to bundle? | ||||
| 
 | ||||
| Updated 12/4/2018 (v2.1.21) | ||||
| Updated 8/23/2020 (v1.3) | ||||
| 
 | ||||
| Here are the required DLLs, per build. For each architecture, copy all the binaries from these folders: | ||||
| 
 | ||||
|  | @ -14,6 +14,7 @@ and don't forget to build r_opengl.dll for srb2dd. | |||
| 
 | ||||
| * libs\dll-binaries\i686\exchndl.dll | ||||
| * libs\dll-binaries\i686\libgme.dll | ||||
| * libs\dll-binaries\i686\discord-rpc.dll | ||||
| * libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll) | ||||
| * libs\SDL2\i686-w64-mingw32\bin\SDL2.dll | ||||
| * libs\SDL2_mixer\i686-w64-mingw32\bin\*.dll (get everything) | ||||
|  | @ -22,22 +23,7 @@ and don't forget to build r_opengl.dll for srb2dd. | |||
| 
 | ||||
| * libs\dll-binaries\x86_64\exchndl.dll | ||||
| * libs\dll-binaries\x86_64\libgme.dll | ||||
| * libs\dll-binaries\x86_64\discord-rpc.dll | ||||
| * libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll) | ||||
| * libs\SDL2\x86_64-w64-mingw32\bin\SDL2.dll | ||||
| * libs\SDL2_mixer\x86_64-w64-mingw32\bin\*.dll (get everything) | ||||
| 
 | ||||
| ## srb2kartdd, 32-bit | ||||
| 
 | ||||
| * libs\dll-binaries\i686\exchndl.dll | ||||
| * libs\dll-binaries\i686\fmodex.dll | ||||
| * libs\dll-binaries\i686\libgme.dll | ||||
| * libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll) | ||||
| * r_opengl.dll (build this from make) | ||||
| 
 | ||||
| ## srb2kartdd, 64-bit | ||||
| 
 | ||||
| * libs\dll-binaries\x86_64\exchndl.dll | ||||
| * libs\dll-binaries\x86_64\fmodex.dll | ||||
| * libs\dll-binaries\x86_64\libgme.dll | ||||
| * libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll) | ||||
| * r_opengl.dll (build this from make) | ||||
|  |  | |||
							
								
								
									
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								libs/discord-rpc.props
									
										
									
									
									
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										16
									
								
								libs/discord-rpc.props
									
										
									
									
									
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							|  | @ -0,0 +1,16 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | ||||
| <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
|   <ImportGroup Label="PropertySheets" /> | ||||
|   <PropertyGroup Label="UserMacros" /> | ||||
|   <LibraryPath Condition="'$(Platform)' == 'Win32'">$(SolutionDir)libs\discord-rpc\win32-dynamic\lib;$(LibraryPath)</LibraryPath> | ||||
|   <IncludePath Condition="'$(Platform)' == 'Win32'">$(SolutionDir)libs\discord-rpc\win32-dynamic\lib;$(IncludePath)</IncludePath> | ||||
|   <LibraryPath Condition="'$(Platform)' == 'x64'">$(SolutionDir)libs\discord-rpc\win64-dynamic\lib;$(LibraryPath)</LibraryPath> | ||||
|   <IncludePath Condition="'$(Platform)' == 'x64'">$(SolutionDir)libs\discord-rpc\win64-dynamic\lib;$(IncludePath)</IncludePath> | ||||
|   </PropertyGroup> | ||||
|   <ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'"> | ||||
|     <Link> | ||||
|       <AdditionalDependencies>discord-rpc.dll.a;%(AdditionalDependencies)</AdditionalDependencies> | ||||
|     </Link> | ||||
|   </ItemDefinitionGroup> | ||||
|   <ItemGroup /> | ||||
| </Project> | ||||
|  | @ -332,7 +332,7 @@ if(${SRB2_CONFIG_HAVE_GME}) | |||
| 	if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES}) | ||||
| 		set(GME_FOUND ON) | ||||
| 		set(GME_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/gme/include) | ||||
|         if(${SRB2_SYSTEM_BITS} EQUAL 64) | ||||
| 		if(${SRB2_SYSTEM_BITS} EQUAL 64) | ||||
| 			set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win64 -lgme") | ||||
| 		else() # 32-bit | ||||
| 			set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win32 -lgme") | ||||
|  | @ -348,17 +348,31 @@ if(${SRB2_CONFIG_HAVE_GME}) | |||
| 	endif() | ||||
| endif() | ||||
| 
 | ||||
| # TO-DO: make this check for the dependency like the others.. | ||||
| if(${SRB2_CONFIG_HAVE_DISCORDRPC}) | ||||
| 	add_definitions(-DHAVE_DISCORDRPC) | ||||
| 	set(SRB2_DISCORDRPC_SOURCES | ||||
| 		discord.c | ||||
| 		discord.h | ||||
| 	) | ||||
| 
 | ||||
| 	prepend_sources(SRB2_DISCORDRPC_SOURCES) | ||||
| 
 | ||||
| 	source_group("Discord RPC" FILES ${SRB2_DISCORDRPC_SOURCES}) | ||||
| 	if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES}) | ||||
| 		set(DISCORDRPC_FOUND ON) | ||||
| 		if(${SRB2_SYSTEM_BITS} EQUAL 64) | ||||
| 			set(DISCORDRPC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/discord-rpc/win64-dynamic/include) | ||||
| 			set(DISCORDRPC_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/discord-rpc/win64-dynamic/lib -ldiscord-rpc") | ||||
| 		else() # 32-bit | ||||
| 			set(DISCORDRPC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/discord-rpc/win32-dynamic/include) | ||||
| 			set(DISCORDRPC_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/discord-rpc/win32-dynamic/lib -ldiscord-rpc") | ||||
| 		endif() | ||||
| 	else() | ||||
| 		find_package(DISCORDRPC) | ||||
| 	endif() | ||||
| 	if(${DISCORDRPC_FOUND}) | ||||
| 		set(SRB2_HAVE_DISCORDRPC ON) | ||||
| 		add_definitions(-DHAVE_DISCORDRPC) | ||||
| 		set(SRB2_DISCORDRPC_SOURCES | ||||
| 			discord.c | ||||
| 			discord.h | ||||
| 		) | ||||
| 		prepend_sources(SRB2_DISCORDRPC_SOURCES) | ||||
| 		source_group("Discord Rich Presence" FILES ${SRB2_DISCORDRPC_SOURCES}) | ||||
| 	else() | ||||
| 		message(WARNING "You have specified that Discord Rich Presence is available but it was not found.") | ||||
| 	endif() | ||||
| endif() | ||||
| 
 | ||||
| if(${SRB2_CONFIG_HAVE_ZLIB}) | ||||
|  |  | |||
|  | @ -1,11 +0,0 @@ | |||
| SRB2Kart Install Instructions | ||||
| 
 | ||||
| 1. Move every file from the "new-install" folder to this main install folder. | ||||
| 
 | ||||
| 2. DELETE "staging.bat" and "staging.txt"! These can mess up your installation if run by accident! | ||||
| 
 | ||||
| 3. Optionally, create a folder in your user profile named "SRB2Kart". This is where your game data and addons may live. For example, | ||||
| 
 | ||||
| 	C:\Users\[User]\SRB2Kart | ||||
| 
 | ||||
| 4. Run the game! Double-click srb2kart.exe -- or see if you have Start Menu icons under "SRB2Kart". | ||||
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