diff --git a/src/p_mobj.c b/src/p_mobj.c index dde8f128a..6e9014c7d 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -4106,6 +4106,7 @@ static void P_PlayerMobjThinker(mobj_t *mobj) Obj_CrossCheckpoints(mobj->player, oldx, oldy); // I would put this inside P_HitSpecialLines, but its wants a player reference with post-move coords instead of and old and new mobj->floorz = g_tm.floorz; mobj->ceilingz = g_tm.ceilingz; + mobj->standingslope = NULL; mobj->terrain = NULL; goto animonly; }