diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 2fb2c8267..5ceb47cd2 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -1001,7 +1001,8 @@ static void SV_RequireResynch(INT32 node) resynch_delay[node] = 10; // Delay before you can fail sync again resynch_score[node] += 200; // Add score for initial desynch - resynch_status[node] = 0xFFFF; // No players assumed synched + for (i = 0; i < MAXPLAYERS; ++i) + resynch_status[node] |= (1<