From 75afe898f33d4f84f77edabff9df929d1983a12c Mon Sep 17 00:00:00 2001 From: MascaraSnake Date: Sat, 15 Jun 2019 13:49:30 +0200 Subject: [PATCH] You can now jump onto tracks that are running antiparallel to yours --- src/p_user.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 619540297..4a4d25847 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -9930,8 +9930,9 @@ static mobj_t *P_LookForRails(mobj_t* mobj, fixed_t c, fixed_t s, angle_t target if (!snax) return NULL; P_GetAxisPosition(x, y, snax, &nx, &ny, &nang, &dummy); - angdiff = nang - targetangle; - if (angdiff < ANG10/2 || angdiff > ANGLE_MAX - ANG10/2) + angdiff = ((nang - targetangle) + ANG10/2) & ~ANGLE_180; + //Axes must be directly parallel or antiparallel, give or take 5 degrees. + if (angdiff < ANG10) { mark = P_SpawnMobj(nx, ny, nz, mobj->info->raisestate); return mark;