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reademblemdata: Change defaults for part-provided Medal definitions
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1 changed files with 4 additions and 10 deletions
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@ -2185,19 +2185,13 @@ void reademblemdata(MYFILE *f, INT32 num)
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} while (!myfeof(f));
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// Default sprite and color definitions for lazy people like me
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if (!emblemlocations[num-1].sprite) switch (emblemlocations[num-1].type)
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if (!emblemlocations[num-1].sprite)
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{
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case ET_TIME:
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emblemlocations[num-1].sprite = 'B'; break;
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default:
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emblemlocations[num-1].sprite = 'A'; break;
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emblemlocations[num-1].sprite = 'A';
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}
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if (!emblemlocations[num-1].color) switch (emblemlocations[num-1].type)
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if (!emblemlocations[num-1].color)
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{
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case ET_TIME: //case ET_NTIME:
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emblemlocations[num-1].color = SKINCOLOR_GREY; break;
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default:
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emblemlocations[num-1].color = SKINCOLOR_GOLD; break;
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emblemlocations[num-1].color = SKINCOLOR_GOLD;
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}
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Z_Free(s);
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