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https://github.com/KartKrewDev/RingRacers.git
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D_AddFile fixes
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parent
60d7c7a7e4
commit
76241bb26b
2 changed files with 16 additions and 17 deletions
30
src/d_main.c
30
src/d_main.c
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@ -98,7 +98,7 @@ UINT8 window_notinfocus = false;
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//
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// DEMO LOOP
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//
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static char *startupwadfiles[MAX_WADFILES];
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static char *startupiwads[MAX_WADFILES];
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static char *startuppwads[MAX_WADFILES];
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boolean devparm = false; // started game with -devparm
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@ -1135,7 +1135,7 @@ static void IdentifyVersion(void)
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if (mainresource == NULL)
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I_Error("No more free memory to look in %s", srb2waddir);
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else
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sprintf(srb2wad, pandf, srb2waddir, "main.kart");
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sprintf(mainresource, pandf, srb2waddir, "main.kart");
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// will be overwritten in case of -cdrom or unix/win home
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snprintf(configfile, sizeof configfile, "%s" PATHSEP CONFIGFILENAME, srb2waddir);
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@ -1143,7 +1143,7 @@ static void IdentifyVersion(void)
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// Load the IWAD
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if (mainresource != NULL && FIL_ReadFileOK(mainresource))
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D_AddFile(mainresource);
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D_AddFile(mainresource, startupiwads);
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else
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I_Error("main.kart not found! Expected in %s, ss file: %s \n", srb2waddir, mainresource);
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@ -1153,20 +1153,20 @@ static void IdentifyVersion(void)
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// if you change the ordering of this or add/remove a file, be sure to update the md5
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// checking in D_SRB2Main
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D_AddFile(va(pandf,srb2waddir,"gfx.pk3"));
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D_AddFile(va(pandf,srb2waddir,"textures.pk3"));
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D_AddFile(va(pandf,srb2waddir,"chars.pk3"));
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D_AddFile(va(pandf,srb2waddir,"maps.pk3"));
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D_AddFile(va(pandf,srb2waddir,"gfx.pk3"), startupiwads);
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D_AddFile(va(pandf,srb2waddir,"textures.pk3"), startupiwads);
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D_AddFile(va(pandf,srb2waddir,"chars.pk3"), startupiwads);
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D_AddFile(va(pandf,srb2waddir,"maps.pk3"), startupiwads);
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#ifdef USE_PATCH_FILE
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D_AddFile(va(pandf,srb2waddir,"patch.pk3"));
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D_AddFile(va(pandf,srb2waddir,"patch.pk3"), startupiwads);
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#endif
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#if 0
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// TODO: pk3 doesn't support music replacement IIRC
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// music barely benefits from the compression anyway
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// would be nice for the folders, though
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D_AddFile(va(pandf,srb2waddir,"sounds.pk3"));
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D_AddFile(va(pandf,srb2waddir,"music.pk3"));
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D_AddFile(va(pandf,srb2waddir,"sounds.pk3"), startupiwads);
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D_AddFile(va(pandf,srb2waddir,"music.pk3"), startupiwads);
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#else
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@ -1177,7 +1177,7 @@ static void IdentifyVersion(void)
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const char *musicpath = va(pandf,srb2waddir,str);\
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int ms = W_VerifyNMUSlumps(musicpath); \
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if (ms == 1) \
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D_AddFile(musicpath); \
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D_AddFile(musicpath, startupiwads); \
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else if (ms == 0) \
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I_Error("File "str" has been modified with non-music/sound lumps"); \
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}
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@ -1213,6 +1213,8 @@ void D_SRB2Main(void)
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{
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INT32 p;
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UINT16 wadnum;
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INT32 pstartmap = 1;
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boolean autostart = false;
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@ -1402,13 +1404,13 @@ void D_SRB2Main(void)
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// load wad, including the main wad file
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CONS_Printf("W_InitMultipleFiles(): Adding main IWAD and PWADs.\n");
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if (!W_InitMultipleFiles(startupwadfiles, mainwads))
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if (!W_InitMultipleFiles(startupiwads, mainwads))
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#ifdef _DEBUG
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CONS_Error("A main WAD file was not found or not valid.\nCheck the log to see which ones.\n");
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#else
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I_Error("A main WAD file was not found or not valid.\nCheck the log to see which ones.\n");
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#endif
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D_CleanFile(startupwadfiles);
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D_CleanFile(startupiwads);
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mainwads = 0;
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@ -1434,8 +1436,6 @@ void D_SRB2Main(void)
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#endif //ifndef DEVELOP
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mainwadstally = packetsizetally;
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//
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// search for maps
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//
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@ -4658,8 +4658,7 @@ static void Command_Addfile(void)
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// check total packet size and no of files currently loaded
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// See W_LoadWadFile in w_wad.c
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if ((numwadfiles >= MAX_WADFILES)
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|| ((packetsizetally + nameonlylength(fn) + 22) > MAXFILENEEDED*sizeof(UINT8)))
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if (numwadfiles >= MAX_WADFILES)
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{
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CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
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return;
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