Merge branch 'rankpass-sfx' into 'master'

Rankpass SFX

Closes #340

See merge request KartKrew/Kart!785
This commit is contained in:
Oni 2022-11-27 01:57:25 +00:00
commit 765bdab7f1
4 changed files with 53 additions and 5 deletions

View file

@ -1574,8 +1574,8 @@ static fixed_t K_DrawKartPositionNumPatch(UINT8 num, UINT8 *color, fixed_t x, fi
overlayFlags[1] = V_SUBTRACT;
}
w = kp_positionnum[num][0][splitIndex]->width * scale;
h = kp_positionnum[num][0][splitIndex]->height * scale;
w = SHORT(kp_positionnum[num][0][splitIndex]->width) * scale;
h = SHORT(kp_positionnum[num][0][splitIndex]->height) * scale;
if (flags & V_SNAPTORIGHT)
{
@ -1597,7 +1597,12 @@ static fixed_t K_DrawKartPositionNumPatch(UINT8 num, UINT8 *color, fixed_t x, fi
);
}
return (x - w);
if (!(flags & V_SNAPTORIGHT))
{
x -= w;
}
return x;
}
static void K_DrawKartPositionNum(INT32 num)

View file

@ -9916,10 +9916,17 @@ void K_KartUpdatePosition(player_t *player)
if (position != oldposition) // Changed places?
{
if (position < oldposition && P_IsDisplayPlayer(player) == true)
if (player->positiondelay <= 0 && position < oldposition && P_IsDisplayPlayer(player) == true)
{
// Play sound when getting closer to 1st.
S_StartSound(player->mo, sfx_mbs41);
UINT32 soundpos = (max(0, position - 1) * MAXPLAYERS)/realplayers; // always 1-15 despite there being 16 players at max...
#if MAXPLAYERS > 16
if (soundpos < 15)
{
soundpos = 15;
}
#endif
S_StartSound(player->mo, sfx_pass02 + soundpos); // ...which is why we can start at index 2 for a lower general pitch
}
player->positiondelay = POS_DELAY_TIME + 4; // Position number growth

View file

@ -1130,6 +1130,24 @@ sfxinfo_t S_sfx[NUMSFX] =
{"gate04", false, 32, 64, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"gate05", false, 32, 64, -1, NULL, 0, -1, -1, LUMPERROR, ""},
// Passing sounds
{"pass01", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass02", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass03", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass04", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass05", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass06", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass07", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass08", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass09", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass10", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass11", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass12", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass13", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass14", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass15", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"pass16", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
// SRB2Kart - Engine sounds
// Engine class A
{"krta00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR, ""},

View file

@ -1195,6 +1195,24 @@ typedef enum
sfx_gate04,
sfx_gate05,
// Passing sounds
sfx_pass01,
sfx_pass02,
sfx_pass03,
sfx_pass04,
sfx_pass05,
sfx_pass06,
sfx_pass07,
sfx_pass08,
sfx_pass09,
sfx_pass10,
sfx_pass11,
sfx_pass12,
sfx_pass13,
sfx_pass14,
sfx_pass15,
sfx_pass16,
// Next up: UNIQUE ENGINE SOUNDS! Hoooooo boy...
// Engine class A - Low Speed, Low Weight
sfx_krta00,