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Give bots servernode, D_NumPlayers no longer counts bots
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parent
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1 changed files with 9 additions and 1 deletions
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@ -3647,6 +3647,8 @@ static void Got_AddBot(UINT8 **p, INT32 playernum)
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if (newplayernum+1 > doomcom->numslots)
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if (newplayernum+1 > doomcom->numslots)
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doomcom->numslots = (INT16)(newplayernum+1);
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doomcom->numslots = (INT16)(newplayernum+1);
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playernode[newplayernum] = servernode;
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players[newplayernum].splitscreenindex = 0;
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players[newplayernum].splitscreenindex = 0;
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players[newplayernum].bot = true;
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players[newplayernum].bot = true;
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players[newplayernum].botvars.difficulty = difficulty;
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players[newplayernum].botvars.difficulty = difficulty;
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@ -5778,9 +5780,15 @@ FILESTAMP
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INT32 D_NumPlayers(void)
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INT32 D_NumPlayers(void)
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{
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{
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INT32 num = 0, ix;
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INT32 num = 0, ix;
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for (ix = 0; ix < MAXPLAYERS; ix++)
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for (ix = 0; ix < MAXPLAYERS; ix++)
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if (playeringame[ix])
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{
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if (playeringame[ix] && !players[ix].bot)
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{
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num++;
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num++;
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}
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}
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return num;
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return num;
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}
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}
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