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Sorry, one last change. I know I should be more certain when committing.
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@ -2435,7 +2435,7 @@ void SetPlayerSkinByNum(INT32 playernum, INT32 skinnum)
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return;
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}
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else if (skinnum >= 0 && skinnum < numskins)
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skinnum = -1;
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skinnum = 255; // Cheeky emulation.
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if (P_IsLocalPlayer(player))
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CONS_Alert(CONS_WARNING, M_GetText("Skin %d not found\n"), skinnum);
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