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Fix paper items not being removed after shrunk
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1 changed files with 1 additions and 3 deletions
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@ -409,7 +409,7 @@ boolean K_FloatingItemCollide(mobj_t *t1, mobj_t *t2)
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{
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player_t * player = t2->player;
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if (t1->health < 1)
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if (t1->flags2 & MF2_NIGHTSPULL)
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return true;
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if (! player)
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@ -433,7 +433,5 @@ boolean K_FloatingItemCollide(mobj_t *t1, mobj_t *t2)
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t1->destscale = mapobjectscale>>4;
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t1->scalespeed <<= 1;
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t1->health--;
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return false;
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}
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