Rename "Lost And Found" to "Lost & Found", as intended

We have the & symbol in the Cup font now, so doing it JUST before it's too late
This commit is contained in:
toaster 2024-03-18 20:57:42 +00:00
parent 32afe48aab
commit 78266e2dad
2 changed files with 3 additions and 3 deletions

View file

@ -2837,7 +2837,7 @@ static void M_DrawCupTitle(INT16 y, levelsearch_t *levelsearch)
if (levelsearch->cup == &dummy_lostandfound) if (levelsearch->cup == &dummy_lostandfound)
{ {
V_DrawCenteredLSTitleLowString(BASEVIDWIDTH/2, y+6, 0, "Lost and Found"); V_DrawCenteredLSTitleLowString(BASEVIDWIDTH/2, y+6, 0, "Lost & Found");
} }
else if (levelsearch->cup) else if (levelsearch->cup)
{ {
@ -7881,7 +7881,7 @@ static void M_DrawStatsMaps(void)
else if (mapheaderinfo[mnum]->cup) else if (mapheaderinfo[mnum]->cup)
str = va("%s CUP", mapheaderinfo[mnum]->cup->realname); str = va("%s CUP", mapheaderinfo[mnum]->cup->realname);
else else
str = "LOST AND FOUND"; str = "LOST & FOUND";
V_DrawThinString(20, y, highlightflags, str); V_DrawThinString(20, y, highlightflags, str);
} }

View file

@ -1153,7 +1153,7 @@ static void M_PrecacheLevelLocks(void)
tempstr = va( tempstr = va(
"Music: %s #%u %c", "Music: %s #%u %c",
(mapheaderinfo[map]->typeoflevel & TOL_TUTORIAL) ? "Tutorial" : "Lost and Found", (mapheaderinfo[map]->typeoflevel & TOL_TUTORIAL) ? "Tutorial" : "Lost & Found",
positionid + 1, positionid + 1,
'A' + j // :D ? 'A' + j // :D ?
); );