Fix big blunder by MEEEEEEE

Blame 37c3a55dd
This commit is contained in:
James R 2022-09-05 12:16:59 -07:00
parent cb46f8de39
commit 787b5283fc

View file

@ -4666,7 +4666,7 @@ void G_InitNew(UINT8 pencoremode, const char *mapname, boolean resetplayer, bool
F_StartCustomCutscene(mapheaderinfo[gamemap-1]->precutscenenum-1, true, resetplayer);
else
{
LUA_HookInt(HOOK(MapChange), gamemap);
LUA_HookInt(gamemap, HOOK(MapChange));
G_DoLoadLevel(resetplayer);
}