PvPAmpReward: always award at least 1 amp

This commit is contained in:
Antonio Martinez 2025-10-14 03:31:31 -04:00
parent 2270813eee
commit 78e4724e2d

View file

@ -4500,6 +4500,9 @@ boolean K_PvPAmpReward(UINT32 award, player_t *attacker, player_t *defender)
if (!K_PlayerUsesBotMovement(attacker) && K_PlayerUsesBotMovement(defender))
award /= 2;
if (award == 0)
award = 1;
return award;
}