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Adjusted Ring Duration
Made ring duration half as effective up the graph (top end should be unaffected), raised minimum duration 3->7
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1 changed files with 2 additions and 2 deletions
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@ -11332,7 +11332,7 @@ static void K_UpdatePlayerWaypoints(player_t *const player)
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INT32 K_GetKartRingPower(const player_t *player, boolean boosted)
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{
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fixed_t ringPower = ((9 - player->kartspeed) + (9 - player->kartweight)) * (FRACUNIT/2);
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fixed_t ringPower = ((9 - player->kartspeed) + (9 - player->kartweight)) * (FRACUNIT/4);
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if (boosted == true)
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{
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@ -11344,7 +11344,7 @@ INT32 K_GetKartRingPower(const player_t *player, boolean boosted)
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INT32 K_GetFullKartRingPower(const player_t *player, boolean boosted)
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{
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return 3 + K_GetKartRingPower(player, boosted);
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return 7 + K_GetKartRingPower(player, boosted);
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}
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// Returns false if this player being placed here causes them to collide with any other player
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