Initialize the sfx

Just putting the sfx in for now
This commit is contained in:
VelocitOni 2025-08-09 12:31:30 -04:00 committed by AJ Martinez
parent c316924792
commit 79ae7a1674
3 changed files with 7 additions and 1 deletions

View file

@ -22753,7 +22753,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_NULL, // missilestate
S_NULL, // deathstate
S_NULL, // xdeathstate
sfx_None, // deathsound
sfx_exp, // deathsound
1, // speed
32*FRACUNIT, // radius
32*FRACUNIT, // height

View file

@ -1266,6 +1266,9 @@ sfxinfo_t S_sfx[NUMSFX] =
{"hint", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hint Ring"},
{"exp", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "EXP Crystal"}, // When it gets sucked in
// Damage sounds
{"dmga1", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Damaged"},
{"dmga2", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Damaged"},

View file

@ -1342,6 +1342,9 @@ typedef enum
// Tutorial Hint
sfx_hint,
// EXP Crystal
sfx_exp,
// Damage sounds
sfx_dmga1,
sfx_dmga2,