WIP: SPB Attack - temp menu draws OOB, no unlocks

This commit is contained in:
AJ Martinez 2023-02-27 22:56:35 -07:00 committed by James R
parent 9f46c705f0
commit 79d8e4e109
13 changed files with 70 additions and 2 deletions

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@ -671,6 +671,8 @@ struct player_t
UINT8 eggmanTransferDelay;
fixed_t SPBdistance;
UINT8 tripwireReboundDelay; // When failing Tripwire, brieftly lock out speed-based tripwire pass (anti-cheese)
mobj_t *stumbleIndicator;

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@ -139,6 +139,7 @@ extern boolean metalrecording;
#define ATTACKING_NONE 0
#define ATTACKING_TIME 1
#define ATTACKING_LAP (1<<1)
#define ATTACKING_SPB (1<<2)
extern UINT8 modeattacking;
// menu demo things

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@ -119,7 +119,7 @@ demoghost *ghosts = NULL;
#define DEMOVERSION 0x0007
#define DEMOHEADER "\xF0" "KartReplay" "\x0F"
#define DF_ATTACKMASK (ATTACKING_TIME|ATTACKING_LAP) // This demo contains time/lap data
#define DF_ATTACKMASK (ATTACKING_TIME|ATTACKING_LAP|ATTACKING_SPB) // This demo contains time/lap data
#define DF_GHOST 0x08 // This demo contains ghost data too!

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@ -1654,6 +1654,23 @@ void K_drawKartTimestamp(tic_t drawtime, INT32 TX, INT32 TY, INT32 splitflags, U
workx += 6;
}
}
if (modeattacking & ATTACKING_SPB && stplyr->SPBdistance > 0)
{
UINT8 *colormap = R_GetTranslationColormap(stplyr->skin, stplyr->skincolor, GTC_CACHE);
int ybar = 180;
int widthbar = 120;
V_DrawFill(160 - widthbar / 2, ybar, widthbar, 1, 6);
V_DrawMappedPatch(160 + widthbar/2 - 7, ybar - 7, FRACUNIT, faceprefix[stplyr->skin][FACE_MINIMAP], colormap);
// vibes-based math
int bombxoff = (stplyr->SPBdistance/mapobjectscale - mobjinfo[MT_SPB].radius/FRACUNIT - mobjinfo[MT_PLAYER].radius/FRACUNIT) * 8;
bombxoff = sqrt(bombxoff) - 5;
bombxoff = max(0, min(bombxoff, widthbar));
V_DrawScaledPatch(160 + widthbar/2 - bombxoff, ybar - 7, FRACUNIT, W_CachePatchName("SPBMMAP", PU_CACHE));
}
}
static fixed_t K_DrawKartPositionNumPatch(UINT8 num, UINT8 *color, fixed_t x, fixed_t y, fixed_t scale, INT32 flags)

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@ -4095,6 +4095,13 @@ INT32 K_ExplodePlayer(player_t *player, mobj_t *inflictor, mobj_t *source) // A
{
if (inflictor->type == MT_SPBEXPLOSION && inflictor->movefactor)
{
if (modeattacking & ATTACKING_SPB)
{
P_DamageMobj(player->mo, inflictor, source, 1, DMG_INSTAKILL);
player->SPBdistance = 0;
S_StopMusic();
}
spbMultiplier = inflictor->movefactor;
if (spbMultiplier <= 0)

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@ -232,6 +232,7 @@ typedef enum
ta_replay = 0,
ta_guest,
ta_ghosts,
ta_spb,
ta_spacer,
ta_start,
} ta_e;
@ -761,6 +762,8 @@ extern consvar_t cv_dummykartspeed;
extern consvar_t cv_dummygpencore;
extern consvar_t cv_dummymatchbots;
extern consvar_t cv_dummyspbattack;
void M_SetupDifficultyOptions(INT32 choice);
void M_SetupDifficultySelect(INT32 choice);
void M_DifficultySelectInputs(INT32 choice);

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@ -1138,6 +1138,8 @@ void M_Init(void)
CV_RegisterVar(&cv_dummygpencore);
CV_RegisterVar(&cv_dummymatchbots);
CV_RegisterVar(&cv_dummyspbattack);
CV_RegisterVar(&cv_dummyaddonsearch);
M_UpdateMenuBGImage(true);

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@ -189,6 +189,13 @@ static kartitems_t K_KartItemReelTimeAttack[] =
KITEM_NONE
};
static kartitems_t K_KartItemReelSPBAttack[] =
{
KITEM_GACHABOM,
KITEM_SUPERRING,
KITEM_NONE
};
static kartitems_t K_KartItemReelBreakTheCapsules[] =
{
KITEM_GACHABOM,
@ -1238,6 +1245,11 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
presetlist = K_KartItemReelBreakTheCapsules;
}
if (modeattacking & ATTACKING_SPB)
{
presetlist = K_KartItemReelSPBAttack;
}
for (i = 0; presetlist[i] != KITEM_NONE; i++)
{
K_PushToRouletteItemList(roulette, presetlist[i]);

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@ -10,12 +10,16 @@
#include "../m_misc.h" // M_MkdirEach
#include "../z_zone.h" // Z_StrDup/Z_Free
consvar_t cv_dummyspbattack = CVAR_INIT ("dummyspbattack", "Off", CV_HIDDEN, CV_OnOff, NULL);
// see ta_e
menuitem_t PLAY_TimeAttack[] =
{
{IT_STRING | IT_SUBMENU, "Replay...", NULL, NULL, {.submenu = &PLAY_TAReplayDef}, 0, 0},
{IT_STRING | IT_SUBMENU, "Guest...", NULL, NULL, {.submenu = &PLAY_TAReplayGuestDef}, 0, 0},
{IT_STRING | IT_SUBMENU, "Ghosts...", NULL, NULL, {.submenu = &PLAY_TAGhostsDef}, 0, 0},
{IT_STRING | IT_CVAR, "SPB Attack", NULL,
NULL, {.cvar = &cv_dummyspbattack}, 0, 0},
{IT_HEADERTEXT|IT_HEADER, "", NULL, NULL, {NULL}, 0, 0},
{IT_STRING | IT_CALL, "Start", NULL, NULL, {.routine = M_StartTimeAttack}, 0, 0},
};
@ -426,6 +430,11 @@ void M_StartTimeAttack(INT32 choice)
modeattacking |= ATTACKING_LAP;
}
if (cv_dummyspbattack.value)
{
modeattacking |= ATTACKING_SPB;
}
// Still need to reset devmode
cht_debug = 0;
emeralds = 0;

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@ -83,6 +83,9 @@ static void SPBMantaRings(mobj_t *spb)
const fixed_t floatHeight = 24 * spb->scale;
fixed_t floorDist = INT32_MAX;
if (modeattacking & ATTACKING_SPB)
return; // no one else to use 'em
if (leveltime % SPB_MANTA_VRATE == 0)
{
spb_manta_vscale(spb) = max(spb_manta_vscale(spb) - 1, SPB_MANTA_VMAX);
@ -730,6 +733,8 @@ static void SPBChase(mobj_t *spb, mobj_t *bestMobj)
dist = P_AproxDistance(P_AproxDistance(spb->x - chase->x, spb->y - chase->y), spb->z - chase->z);
chasePlayer->SPBdistance = dist;
desiredSpeed = FixedMul(baseSpeed, FRACUNIT + FixedDiv(dist - range, range));
if (desiredSpeed < baseSpeed)

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@ -1921,7 +1921,7 @@ static boolean P_KillPlayer(player_t *player, mobj_t *inflictor, mobj_t *source,
return false;
}
if (!player->exiting && specialstageinfo.valid == true)
if (!player->exiting && (specialstageinfo.valid == true || modeattacking & ATTACKING_SPB))
{
player->pflags |= PF_NOCONTEST;
P_DoPlayerExit(player);

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@ -12225,6 +12225,9 @@ static mobjtype_t P_GetMobjtypeSubstitute(mapthing_t *mthing, mobjtype_t i)
if ((i == MT_RANDOMITEM) && (gametyperules & (GTR_PAPERITEMS|GTR_CIRCUIT)) == (GTR_PAPERITEMS|GTR_CIRCUIT))
return MT_PAPERITEMSPOT;
if ((i == MT_RING) && (modeattacking & ATTACKING_SPB))
return MT_THOK;
return i;
}

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@ -1973,6 +1973,13 @@ static void K_HandleLapIncrement(player_t *player)
rainbowstartavailable = false;
}
if (player->laps == 1 && modeattacking & ATTACKING_SPB)
{
P_SpawnMobj(player->mo->x - FixedMul(8000*mapobjectscale, cos(player->mo->angle)),
player->mo->y - FixedMul(8000*mapobjectscale, sin(player->mo->angle)),
player->mo->z, MT_SPB);
}
if (netgame && player->laps > numlaps)
CON_LogMessage(va(M_GetText("%s has finished the race.\n"), player_names[player-players]));