diff --git a/src/k_kart.c b/src/k_kart.c index b1a28f683..670af73ff 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -6539,7 +6539,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground) } // Friction was changed, so we must recalculate a bunch of stuff - if (player->mo->friction != prevfriction) + if (player->mo->friction != prevfriction) { if (player->mo->friction > FRACUNIT) player->mo->friction = FRACUNIT; diff --git a/src/p_map.c b/src/p_map.c index 36b5af70e..b9030fd00 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -219,7 +219,7 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object) momang = R_PointToAngle2(0, 0, savemomx, savemomy); angoffset = momang; - angoffset -= spring->angle; // Subtract + angoffset -= spring->angle; // Subtract // Flip on wrong side if ((angle_t)angoffset > ANGLE_180)