Lower tripwire unstuck threshold (faster)

This commit is contained in:
Antonio Martinez 2025-10-22 17:52:13 -04:00
parent add76b17aa
commit 7ac5a45979

View file

@ -11125,7 +11125,9 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
if (player->preventfailsafe)
player->preventfailsafe--;
if (player->tripwireUnstuck > 150)
UINT8 unstuckthreshold = (onground) ? 80 : 40;
if (player->tripwireUnstuck > unstuckthreshold)
{
player->tripwireUnstuck = 0;
K_DoIngameRespawn(player);