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Tutorial named tag detection adjustment
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1 changed files with 4 additions and 1 deletions
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@ -2315,7 +2315,10 @@ static boolean F_GetTextPromptTutorialTag(char *tag, INT32 length)
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gcs = G_GetControlScheme(gamecontrol, gcl_movement, num_gcl_movement);
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gcs = G_GetControlScheme(gamecontrol, gcl_movement, num_gcl_movement);
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else if (!strncmp(tag, "TAC", 3)) // Camera
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else if (!strncmp(tag, "TAC", 3)) // Camera
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{
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{
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gcs = G_GetControlScheme(gamecontrol, gcl_camera, num_gcl_camera);
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// Check for gcl_movement so we can differentiate between FPS and Platform schemes.
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gcs = G_GetControlScheme(gamecontrol, gcl_movement, num_gcl_movement);
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if (gcs == gcs_custom) // try again, maybe we'll get a match
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gcs = G_GetControlScheme(gamecontrol, gcl_camera, num_gcl_camera);
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if (gcs == gcs_fps && !cv_usemouse.value)
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if (gcs == gcs_fps && !cv_usemouse.value)
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gcs = gcs_platform; // Platform (arrow) scheme is stand-in for no mouse
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gcs = gcs_platform; // Platform (arrow) scheme is stand-in for no mouse
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}
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}
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