Respawn status text uses correct respawn bind (post-bail)

This commit is contained in:
Antonio Martinez 2025-06-28 15:04:50 -04:00
parent 4a8723bba4
commit 7c214f95e0

View file

@ -10103,7 +10103,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
if (!player->bigwaypointgap)
K_DoIngameRespawn(player);
else if (player->bigwaypointgap == AUTORESPAWN_THRESHOLD)
K_AddMessageForPlayer(player, "Press <y> to respawn", true, false);
K_AddMessageForPlayer(player, "Press <a> + <x> + <y> to respawn", true, false);
}
if (player->tripwireUnstuck && !player->mo->hitlag)