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M_GetConditionString: Since completing a cup at any difficulty now downpopulates, remove all "or better" for GP difficulty related conditions
In addition, disable the "on Normal difficulty", as it's impossible to get Emeralds on Easy
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7d57be18c3
1 changed files with 6 additions and 9 deletions
15
src/m_cond.c
15
src/m_cond.c
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@ -1081,7 +1081,7 @@ static const char *M_GetConditionString(condition_t *cn)
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case UC_ALLSUPER:
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case UC_ALLEMERALDS:
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{
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const char *chaostext, *speedtext = "", *orbetter = "";
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const char *chaostext, *speedtext = "";
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if (!gamedata->everseenspecial)
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return NULL;
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@ -1093,17 +1093,14 @@ static const char *M_GetConditionString(condition_t *cn)
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else
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chaostext = "14";
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if (cn->requirement == KARTSPEED_NORMAL)
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/*if (cn->requirement == KARTSPEED_NORMAL) -- Emeralds can not be collected on Easy
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{
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speedtext = " on Normal difficulty";
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//if (M_SecretUnlocked(SECRET_HARDSPEED, true))
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orbetter = " or better";
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}
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else if (cn->requirement == KARTSPEED_HARD)
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else*/
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if (cn->requirement == KARTSPEED_HARD)
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{
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speedtext = " on Hard difficulty";
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if (M_SecretUnlocked(SECRET_MASTERMODE, true))
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orbetter = " or better";
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}
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else if (cn->requirement == KARTGP_MASTER)
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{
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@ -1113,7 +1110,7 @@ static const char *M_GetConditionString(condition_t *cn)
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speedtext = " on ???";
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}
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return va("collect all %s Emeralds%s%s", chaostext, speedtext, orbetter);
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return va("collect all %s Emeralds%s", chaostext, speedtext);
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}
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case UC_TOTALMEDALS: // Requires number of emblems >= x
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@ -1265,7 +1262,7 @@ static const char *M_GetConditionString(condition_t *cn)
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if (cn->requirement == KARTSPEED_NORMAL)
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{
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speedtext = "on Normal difficulty or better";
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speedtext = "on Normal difficulty";
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}
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else if (cn->requirement == KARTSPEED_HARD)
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{
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