From 7dcf286ffed2dcbb524bf54f77e7565cadc4131c Mon Sep 17 00:00:00 2001 From: toaster Date: Tue, 10 Jul 2018 19:51:34 +0100 Subject: [PATCH] While we're doing it, fix the animation/music happening while paused! --- src/f_finale.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/f_finale.c b/src/f_finale.c index d8e869b25..9f5dc1dc1 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -1043,6 +1043,9 @@ void F_StartWaitingPlayers(void) void F_WaitingPlayersTicker(void) { + if (paused) + return; + finalecount++; // dumb hack, only start the music on the 1st tick so if you instantly go into the map you aren't hearing a tic of music