alternate fix to #555 which doesn't crash the game

This commit is contained in:
katsy 2022-01-10 19:32:21 -06:00 committed by toaster
parent 6cabe55d3b
commit 7ddaf60a54

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@ -291,10 +291,10 @@ void RotatedPatch_DoRotation(rotsprite_t *rotsprite, patch_t *patch, INT32 angle
ox = (newwidth / 2) + (leftoffset - xpivot);
oy = (newheight / 2) + (patch->topoffset - ypivot);
width = (maxx+1 - minx);
height = (maxy+1 - miny);
width = (maxx - minx);
height = (maxy - miny);
if ((unsigned)(width * height) != size)
if ((unsigned)(width * height) > size)
{
UINT16 *src, *dest;