mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge remote-tracking branch 'origin/master' into addon-settings
This commit is contained in:
commit
7eb28a23b4
3 changed files with 9 additions and 434 deletions
432
src/Makefile
432
src/Makefile
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@ -1,432 +0,0 @@
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# GNU Makefile for SRB2
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# the poly3 Makefile adapted over and over...
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#
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# Copyright 1998-2000 DooM Legacy Team.
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# Copyright 2020-2021 James R.
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# Copyright 2003-2021 Sonic Team Junior.
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#
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# This program is free software distributed under the
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# terms of the GNU General Public License, version 2.
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# See the 'LICENSE' file for more details.
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||||
#
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# Special targets:
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#
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# clean - remove executables and objects for this build
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# cleandep - remove dependency files for this build
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# distclean - remove entire executable, object and
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# dependency file directory structure.
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# dump - disassemble executable
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# info - print settings
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#
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# This Makefile can automatically detect the host system
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# as well as the compiler version. If system or compiler
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# version cannot be detected, you may need to set a flag
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# manually.
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#
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# On Windows machines, 32-bit Windows is always targetted.
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#
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# Platform/system flags:
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#
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# LINUX=1, LINUX64=1
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# MINGW=1, MINGW64=1 - Windows (MinGW toolchain)
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# UNIX=1 - Generic Unix like system
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# FREEBSD=1
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# SDL=1 - Use SDL backend. SDL is the only implemented backend though.
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# If disabled, a dummy backend will be used.
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#
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# A list of supported GCC versions can be found in
|
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# Makefile.d/detect.mk -- search 'gcc_versions'.
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#
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# Feature flags:
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||||
#
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||||
# Safe to use online
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# ------------------
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# NO_IPV6=1 - Disable IPv6 address support.
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# NOHW=1 - Disable OpenGL renderer.
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# ZDEBUG=1 - Enable more detailed memory debugging
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# HAVE_MINIUPNPC=1 - Enable automated port forwarding.
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# Already enabled by default for 32-bit
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# Windows.
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# NOASM=1 - Disable hand optimized assembly code for the
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# Software renderer.
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# NOPNG=1 - Disable PNG graphics support. (TODO: double
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# check netplay compatible.)
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# NOCURL=1 - Disable libcurl--HTTP capability.
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# NOGME=1 - Disable game music emu, retro VGM support.
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# NOOPENMPT=1 - Disable module (tracker) music support.
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# NOMIXER=1 - Disable SDL Mixer (audio playback).
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# NOMIXERX=1 - Forgo SDL Mixer X--revert to standard SDL
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# Mixer. Mixer X is the default for Windows
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# builds.
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# HAVE_MIXERX=1 - Enable SDL Mixer X. Outside of Windows
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# builds, SDL Mixer X is not the default.
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# NOTHREADS=1 - Disable multithreading.
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#
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# Netplay incompatible
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# --------------------
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# NOMD5=1 - Disable MD5 checksum (validation tool).
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# NOPOSTPROCESSING=1 - ?
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# MOBJCONSISTANCY=1 - ??
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# PACKETDROP=1 - ??
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# DEBUGMODE=1 - Enable various debugging capabilities.
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# Also disables optimizations.
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# NOZLIB=1 - Disable some compression capability. Implies
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# NOPNG=1.
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#
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# Development flags:
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#
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# VALGRIND=1 - Enable Valgrind memory debugging support.
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# PROFILEMODE=1 - Enable performance profiling (gprof).
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#
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# General flags for building:
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#
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# STATIC=1 - Use static linking.
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# DISTCC=1
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# CCACHE=1
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# UPX= - UPX command to use for compressing final
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# executable.
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# WINDOWSHELL=1 - Use Windows commands.
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# PREFIX= - Prefix to many commands, for cross compiling.
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# YASM=1 - Use Yasm instead of NASM assembler.
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# STABS=1 - ?
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# ECHO=1 - Print out each command in the build process.
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# NOECHOFILENAMES=1 - Don't print out each that is being
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# worked on.
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# SILENT=1 - Print absolutely nothing except errors.
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||||
# RELAXWARNINGS=1 - Use less compiler warnings/errors.
|
||||
# ERRORMODE=1 - Treat most compiler warnings as errors.
|
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# NOCASTALIGNWARN=1 - ?
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# NOLDWARNING=1 - ?
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# NOSDLMAIN=1 - ?
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# SDLMAIN=1 - ?
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#
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# Library configuration flags:
|
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# Everything here is an override.
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#
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# PNG_PKGCONFIG= - libpng-config command.
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||||
# PNG_CFLAGS=, PNG_LDFLAGS=
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#
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# CURLCONFIG= - curl-config command.
|
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# CURL_CFLAGS=, CURL_LDFLAGS=
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#
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# VALGRIND_PKGCONFIG= - pkg-config package name.
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# VALGRIND_CFLAGS=, VALGRIND_LDFLAGS=
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#
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# LIBGME_PKGCONFIG=, LIBGME_CFLAGS=, LIBGME_LDFLAGS=
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# LIBOPENMPT_PKGCONFIG=
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# LIBOPENMPT_CFLAGS=, LIBOPENMPT_LDFLAGS=
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#
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# ZLIB_PKGCONFIG=, ZLIB_CFLAGS=, ZLIB_LDFLAGS=
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#
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# SDL_PKGCONFIG=
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# SDL_CONFIG= - sdl-config command.
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# SDL_CFLAGS=, SDL_LDFLAGS=
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clean_targets=cleandep clean distclean info
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|
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.PHONY : $(clean_targets) all
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|
||||
goals:=$(or $(MAKECMDGOALS),all)
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cleanonly:=$(filter $(clean_targets),$(goals))
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||||
destructive:=$(filter-out info,$(cleanonly))
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|
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ifndef cleanonly
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include Makefile.d/old.mk
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endif
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||||
|
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include Makefile.d/util.mk
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||||
|
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ifdef PREFIX
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CC:=$(PREFIX)-gcc
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endif
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||||
|
||||
OBJDUMP_OPTS?=--wide --source --line-numbers
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|
||||
OBJCOPY:=$(call Prefix,objcopy)
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OBJDUMP:=$(call Prefix,objdump)
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WINDRES:=$(call Prefix,windres)
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|
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ifdef YASM
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NASM?=yasm
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else
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NASM?=nasm
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endif
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ifdef YASM
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ifdef STABS
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NASMOPTS?=-g stabs
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else
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NASMOPTS?=-g dwarf2
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endif
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else
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NASMOPTS?=-g
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endif
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|
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GZIP?=gzip
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GZIP_OPTS?=-9 -f -n
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ifdef WINDOWSHELL
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GZIP_OPTS+=--rsyncable
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endif
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||||
|
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UPX_OPTS?=--best --preserve-build-id
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ifndef ECHO
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UPX_OPTS+=-qq
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endif
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include Makefile.d/detect.mk
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# make would try to remove the implicitly made directories
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.PRECIOUS : %/ comptime.c
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||||
sources:=
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makedir:=../make
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# -DCOMPVERSION: flag to use comptime.h
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opts:=-DCOMPVERSION -g
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libs:=
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|
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nasm_format:=
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|
||||
# This is a list of variables names, of which if defined,
|
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# also defines the name as a macro to the compiler.
|
||||
passthru_opts:=
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|
||||
# separate suffix with an underscore
|
||||
exesuffix:=$(call _,$(EXESUFFIX))
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||||
|
||||
# If there are uncommitted changes
|
||||
# -uno: disregard untracked files
|
||||
# Warning: this can only be accurate for comptime.c since
|
||||
# that file is always recompiled!
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ifneq ($(shell git status --porcelain -uno),)
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opts+=-DCOMPVERSION_UNCOMMITTED
|
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endif
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||||
|
||||
include Makefile.d/platform.mk
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include Makefile.d/features.mk
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include Makefile.d/versions.mk
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|
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ifdef DEBUGMODE
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makedir:=$(makedir)/debug
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endif
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||||
|
||||
depdir:=$(makedir)/deps
|
||||
objdir:=$(makedir)/objs
|
||||
|
||||
# very sophisticated dependency
|
||||
sources+=\
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$(call List,Sourcefile)\
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$(call List,blua/Sourcefile)\
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$(call List,objects/Sourcefile)\
|
||||
|
||||
depends:=$(basename $(filter %.c %.s,$(sources)))
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||||
objects:=$(basename $(filter %.c %.s %.nas,$(sources)))
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||||
|
||||
depends:=$(depends:%=$(depdir)/%.d)
|
||||
|
||||
# comptime.o added directly to objects instead of thru
|
||||
# sources because comptime.c includes comptime.h, but
|
||||
# comptime.h may not exist yet. It's a headache so this is
|
||||
# easier.
|
||||
objects:=$(objects:=.o) comptime.o
|
||||
|
||||
# windows resource file
|
||||
rc_file:=$(basename $(filter %.rc,$(sources)))
|
||||
ifdef rc_file
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||||
objects+=$(rc_file:=.res)
|
||||
endif
|
||||
|
||||
objects:=$(addprefix $(objdir)/,$(objects))
|
||||
|
||||
ifdef DEBUGMODE
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||||
EXEDIR?=../bin/debug
|
||||
else
|
||||
EXEDIR?=../bin
|
||||
endif
|
||||
|
||||
# append branch name by default
|
||||
ifndef EXENAME
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base:=ringracers
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branch:=$(shell git symbolic-ref -q --short HEAD)
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EXENAME:=$(base)$(call _,$(filter-out master,$(branch)))$(exesuffix)
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||||
endif
|
||||
|
||||
DBGNAME?=$(EXENAME).debug
|
||||
|
||||
exe:=$(EXEDIR)/$(EXENAME)
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||||
dbg:=$(EXEDIR)/$(DBGNAME)
|
||||
|
||||
build_done==== Build is done, look for \
|
||||
$(<F) at $(abspath $(<D)) ===
|
||||
|
||||
all : $(exe)
|
||||
$(call Echo,$(build_done))
|
||||
|
||||
ifndef VALGRIND
|
||||
dump : $(dbg).txt
|
||||
endif
|
||||
|
||||
ifdef STATIC
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||||
libs+=-static
|
||||
endif
|
||||
|
||||
# build with profiling information
|
||||
ifdef PROFILEMODE
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||||
opts+=-pg
|
||||
libs+=-pg
|
||||
endif
|
||||
|
||||
ifdef DEBUGMODE
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||||
debug_opts=-D_DEBUG
|
||||
else # build a normal optimized version
|
||||
debug_opts=-DNDEBUG
|
||||
opts+=-O3
|
||||
endif
|
||||
|
||||
# debug_opts also get passed to windres
|
||||
opts+=$(debug_opts)
|
||||
|
||||
opts+=$(foreach v,$(passthru_opts),$(if $($(v)),-D$(v)))
|
||||
|
||||
opts+=$(WFLAGS) $(CPPFLAGS) $(CFLAGS)
|
||||
libs+=$(LDFLAGS)
|
||||
asflags:=$(ASFLAGS) -x assembler-with-cpp
|
||||
|
||||
cc=$(CC)
|
||||
|
||||
ifdef DISTCC
|
||||
cc=distcc $(CC)
|
||||
endif
|
||||
|
||||
ifdef CCACHE
|
||||
cc=ccache $(CC)
|
||||
endif
|
||||
|
||||
ifndef SILENT
|
||||
# makefile will 'restart' when it finishes including the
|
||||
# dependencies.
|
||||
ifndef MAKE_RESTARTS
|
||||
ifndef destructive
|
||||
$(shell $(CC) -v)
|
||||
define flags =
|
||||
|
||||
SHELL ..... $(SHELL)
|
||||
|
||||
CC ........ $(cc)
|
||||
|
||||
CFLAGS .... $(opts)
|
||||
|
||||
LDFLAGS ... $(libs)
|
||||
|
||||
endef
|
||||
$(info $(flags))
|
||||
endif
|
||||
# don't generate dependency files if only cleaning
|
||||
ifndef cleanonly
|
||||
$(info Checking dependency files...)
|
||||
include $(depends)
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
LD:=$(CC)
|
||||
cc:=$(cc) $(opts)
|
||||
nasm=$(NASM) $(NASMOPTS) -f $(nasm_format)
|
||||
ifdef UPX
|
||||
upx=$(UPX) $(UPX_OPTS)
|
||||
endif
|
||||
windres=$(WINDRES) $(WINDRESFLAGS)\
|
||||
$(debug_opts) --include-dir=win32 -O coff
|
||||
|
||||
%/ :
|
||||
$(.)$(mkdir) $(call Windows_path,$@)
|
||||
|
||||
# this is needed so the target can be referenced in the
|
||||
# prerequisites
|
||||
.SECONDEXPANSION :
|
||||
|
||||
# 'UPX' is also recognized in the environment by upx
|
||||
unexport UPX
|
||||
|
||||
# executable stripped of debugging symbols
|
||||
$(exe) : $(dbg) | $$(@D)/
|
||||
$(.)$(OBJCOPY) --strip-debug $< $@
|
||||
$(.)-$(OBJCOPY) --add-gnu-debuglink=$< $@
|
||||
ifdef UPX
|
||||
$(call Echo,Compressing final executable...)
|
||||
$(.)-$(upx) $@
|
||||
endif
|
||||
|
||||
# original executable with debugging symbols
|
||||
$(dbg) : $(objects) | $$(@D)/
|
||||
$(call Echo,Linking $(@F)...)
|
||||
$(.)$(LD) -o $@ $^ $(libs)
|
||||
|
||||
# disassembly of executable
|
||||
$(dbg).txt : $(dbg)
|
||||
$(call Echo,Dumping debugging info...)
|
||||
$(.)$(OBJDUMP) $(OBJDUMP_OPTS) $< > $@
|
||||
$(.)$(GZIP) $(GZIP_OPTS) $@
|
||||
|
||||
# '::' means run unconditionally
|
||||
# this really updates comptime.h
|
||||
comptime.c ::
|
||||
ifdef WINDOWSHELL
|
||||
$(.)..\comptime.bat .
|
||||
else
|
||||
$(.)../comptime.sh .
|
||||
endif
|
||||
|
||||
# I wish I could make dependencies out of rc files :(
|
||||
$(objdir)/win32/Srb2win.res : \
|
||||
win32/afxres.h win32/resource.h
|
||||
|
||||
# dependency recipe template
|
||||
# 1: source file suffix
|
||||
# 2: extra flags to gcc
|
||||
define _recipe =
|
||||
$(depdir)/%.d : %.$(1) | $$$$(@D)/
|
||||
ifndef WINDOWSHELL
|
||||
ifdef Echo_name
|
||||
@printf '%-20.20s\r' $$<
|
||||
endif
|
||||
endif
|
||||
$(.)$(cc) -MM -MF $$@ -MT $(objdir)/$$*.o $(2) $$<
|
||||
endef
|
||||
|
||||
$(eval $(call _recipe,c))
|
||||
$(eval $(call _recipe,s,$(asflags)))
|
||||
|
||||
# compiling recipe template
|
||||
# 1: target file suffix
|
||||
# 2: source file suffix
|
||||
# 3: compile command
|
||||
define _recipe =
|
||||
$(objdir)/%.$(1) : %.$(2) | $$$$(@D)/
|
||||
$(call Echo_name,$$<)
|
||||
$(.)$(3)
|
||||
endef
|
||||
|
||||
$(eval $(call _recipe,o,c,$(cc) -c -o $$@ $$<))
|
||||
$(eval $(call _recipe,o,nas,$(nasm) -o $$@ $$<))
|
||||
$(eval $(call _recipe,o,s,$(cc) $(asflags) -c -o $$@ $$<))
|
||||
$(eval $(call _recipe,res,rc,$(windres) -i $$< -o $$@))
|
||||
|
||||
_rm=$(.)$(rmrf) $(call Windows_path,$(1))
|
||||
|
||||
cleandep :
|
||||
$(call _rm,$(depends) comptime.h)
|
||||
|
||||
clean :
|
||||
$(call _rm,$(exe) $(dbg) $(dbg).txt $(objects))
|
||||
|
||||
distclean :
|
||||
$(call _rm,../bin ../objs ../dep ../make comptime.h)
|
||||
|
||||
info:
|
||||
ifdef WINDOWSHELL
|
||||
@REM
|
||||
else
|
||||
@:
|
||||
endif
|
||||
|
|
@ -422,6 +422,13 @@ fixed_t K_GetKartGameSpeedScalar(SINT8 value)
|
|||
// Hard = 118.75%
|
||||
// Nightmare = 137.5% ?!?!
|
||||
|
||||
// WARNING: This value is used instead of directly checking game speed in some
|
||||
// cases, where hard difficulty breakpoints are needed, but compatibility with
|
||||
// the "4th Gear" cheat seemed relevant. Sorry about the weird indirection!
|
||||
// At the time of writing:
|
||||
// K_UpdateOffroad (G3+ double offroad penalty speed)
|
||||
// P_ButteredSlope (G1- Slope Assist)
|
||||
|
||||
if (cv_4thgear.value && !netgame && (!demo.playback || !demo.netgame) && !modeattacking)
|
||||
value = 3;
|
||||
|
||||
|
|
@ -1210,7 +1217,7 @@ static void K_UpdateOffroad(player_t *player)
|
|||
// If you are in offroad, a timer starts.
|
||||
if (offroadstrength)
|
||||
{
|
||||
UINT8 offramp = (gamespeed == KARTSPEED_HARD ? 2 : 1);
|
||||
UINT8 offramp = (K_GetKartGameSpeedScalar(gamespeed) > FRACUNIT ? 2 : 1);
|
||||
|
||||
if (player->offroad < offroadstrength)
|
||||
player->offroad += offroadstrength * offramp / TICRATE;
|
||||
|
|
|
|||
|
|
@ -1174,7 +1174,7 @@ void P_ButteredSlope(mobj_t *mo)
|
|||
// Easy / Battle: SUPER NERF slope climbs, so that they're usually possible without resources.
|
||||
// (New players suck at budgeting, and may not remember they have spindash / rings at all!)
|
||||
// Special exception for Tutorial because we're trying to teach slope mechanics there.
|
||||
if (gamespeed == KARTSPEED_EASY && gametype != GT_TUTORIAL)
|
||||
if (K_GetKartGameSpeedScalar(gamespeed) < FRACUNIT && gametype != GT_TUTORIAL)
|
||||
{
|
||||
// Same as above, but use facing angle:
|
||||
angle_t easyangle = mo->angle - mo->standingslope->xydirection;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue