From 7f731907ca644b9931bef9ded0698a174a725271 Mon Sep 17 00:00:00 2001 From: Antonio Martinez Date: Thu, 18 Sep 2025 00:29:02 -0400 Subject: [PATCH] Clamp pickuprings to 0 --- src/p_enemy.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index 8c6aed7c1..1e7fb6b6e 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -3522,7 +3522,8 @@ void A_AttractChase(mobj_t *actor) if (stale || blocked) { if (!G_CompatLevel(0x0010) && !stale) - actor->target->player->pickuprings--; + if (actor->target->player->pickuprings) + actor->target->player->pickuprings--; P_RemoveMobj(actor); return; @@ -3605,7 +3606,9 @@ void A_AttractChase(mobj_t *actor) actor->target->player->ringvolume -= RINGVOLUMECOLLECTPENALTY; actor->target->player->ringtransparency -= RINGTRANSPARENCYCOLLECTPENALTY; - actor->target->player->pickuprings--; + if (actor->target->player->pickuprings || !G_CompatLevel(0x0011)) + actor->target->player->pickuprings--; + P_RemoveMobj(actor); return; }