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Rivals greater than skin ID 256 can now properly be added in GP
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1 changed files with 1 additions and 1 deletions
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@ -316,7 +316,7 @@ void K_InitGrandPrixBots(void)
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// Intentionally referenced before (currently dummied out) unlock check. Such a tease!
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if (rivalnum != -1 && grabskins[(UINT16)rivalnum] != MAXSKINS)
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{
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botskinlist[botskinlistpos++] = (UINT8)rivalnum;
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botskinlist[botskinlistpos++] = (UINT16)rivalnum;
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grabskins[(UINT16)rivalnum] = MAXSKINS;
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}
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}
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