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UFO Catcher: damage with Tripwire Boost state
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1 changed files with 1 additions and 1 deletions
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@ -996,7 +996,7 @@ void Obj_PlayerUFOCollide(mobj_t *ufo, mobj_t *other)
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return; // We were just hit!
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}
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if ((other->player->sneakertimer > 0)
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if (other->player->tripwirePass >= TRIPWIRE_BOOST
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&& !P_PlayerInPain(other->player)
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&& (other->player->flashing == 0))
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{
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