Amps use ff_randomanim

Flying amps should start on varying frames
This commit is contained in:
VelocitOni 2025-07-05 23:35:54 -04:00
parent 45e01e8323
commit 808621592d

View file

@ -22605,7 +22605,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, // mass 0, // mass
0, // damage 0, // damage
sfx_None, // activesound sfx_None, // activesound
MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_NOCLIP|MF_NOCLIPTHING, // flags MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_NOCLIP|MF_NOCLIPTHING|FF_RANDOMANIM, // flags
S_NULL // raisestate S_NULL // raisestate
}, },
{ // MT_EXP { // MT_EXP