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Amps use ff_randomanim
Flying amps should start on varying frames
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1 changed files with 1 additions and 1 deletions
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@ -22605,7 +22605,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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0, // mass
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0, // mass
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0, // damage
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0, // damage
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sfx_None, // activesound
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sfx_None, // activesound
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MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_NOCLIP|MF_NOCLIPTHING, // flags
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MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_NOCLIP|MF_NOCLIPTHING|FF_RANDOMANIM, // flags
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S_NULL // raisestate
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S_NULL // raisestate
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},
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},
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{ // MT_EXP
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{ // MT_EXP
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