From 80a9b5c3ecc6c730d304cc74cdda5a7d0cb75992 Mon Sep 17 00:00:00 2001 From: AJ Martinez Date: Mon, 23 Oct 2023 19:57:23 -0700 Subject: [PATCH] Why did numlaps ever save --- src/cvars.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cvars.cpp b/src/cvars.cpp index 4aa73492f..1b7463be6 100644 --- a/src/cvars.cpp +++ b/src/cvars.cpp @@ -802,7 +802,7 @@ consvar_t cv_kartdebugwaypoints = OnlineCheat("debugwaypoints", "Off").values({{ extern CV_PossibleValue_t numlaps_cons_t[]; void NumLaps_OnChange(void); -consvar_t cv_numlaps = OnlineCheat("numlaps", "Map default").values(numlaps_cons_t).onchange(NumLaps_OnChange).save().description("Race maps always have the same number of laps"); +consvar_t cv_numlaps = OnlineCheat("numlaps", "Map default").values(numlaps_cons_t).onchange(NumLaps_OnChange).description("Race maps always have the same number of laps"); consvar_t cv_restrictskinchange = OnlineCheat("restrictskinchange", "Yes").yes_no().description("Don't let players change their skin in the middle of gameplay"); consvar_t cv_spbtest = OnlineCheat("spbtest", "Off").on_off().description("SPB can never target a player");