diff --git a/src/p_mobj.c b/src/p_mobj.c index e6e0b93d7..2596fe0fc 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -12316,7 +12316,7 @@ void P_MovePlayerToSpawn(INT32 playernum, mapthing_t *mthing) mobj->angle = p->drawangle = angle; // FAULT - if (gamestate == GS_LEVEL && leveltime > introtime && !p->spectator) + if (gamestate == GS_LEVEL && leveltime > introtime && !p->spectator && gametype != GT_TUTORIAL) { K_DoIngameRespawn(p); }