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Tighten up radius slightly
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1 changed files with 1 additions and 1 deletions
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@ -798,7 +798,7 @@ void K_BuildBotTiccmd(player_t *player, ticcmd_t *cmd)
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}
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else
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{
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const fixed_t realrad = predict->radius - player->mo->radius;
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const fixed_t realrad = predict->radius - (player->mo->radius * 2);
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INT16 objectsteer = 0;
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