mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-04-26 12:01:47 +00:00
Fix bitflags enum precipflag_t for C++
This commit is contained in:
parent
9ddcc66baa
commit
80cd3de286
1 changed files with 6 additions and 7 deletions
13
src/p_mobj.h
13
src/p_mobj.h
|
|
@ -231,13 +231,12 @@ typedef enum
|
|||
//
|
||||
// PRECIPITATION flags ?! ?! ?!
|
||||
//
|
||||
typedef enum {
|
||||
PCF_THUNK = 1, // Ran the thinker this tic.
|
||||
PCF_SPLASH = 1<<1, // Splashed on the ground, return to the ceiling after the animation's over
|
||||
PCF_INVISIBLE = 1<<2, // Don't draw.
|
||||
PCF_PIT = 1<<3, // Above pit.
|
||||
PCF_FLIP = 1<<4, // Spawning from floor, moving upwards.
|
||||
} precipflag_t;
|
||||
typedef INT32 precipflag_t;
|
||||
#define PCF_THUNK (1) // Ran the thinker this tic.
|
||||
#define PCF_SPLASH (1<<1) // Splashed on the ground, return to the ceiling after the animation's over
|
||||
#define PCF_INVISIBLE (1<<2) // Don't draw.
|
||||
#define PCF_PIT (1<<3) // Above pit.
|
||||
#define PCF_FLIP (1<<4) // Spawning from floor, moving upwards.
|
||||
|
||||
// Map Object definition.
|
||||
struct mobj_t
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue