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Fix bitflags enum precipflag_t for C++
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1 changed files with 6 additions and 7 deletions
13
src/p_mobj.h
13
src/p_mobj.h
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@ -231,13 +231,12 @@ typedef enum
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//
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//
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// PRECIPITATION flags ?! ?! ?!
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// PRECIPITATION flags ?! ?! ?!
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//
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//
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typedef enum {
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typedef INT32 precipflag_t;
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PCF_THUNK = 1, // Ran the thinker this tic.
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#define PCF_THUNK (1) // Ran the thinker this tic.
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PCF_SPLASH = 1<<1, // Splashed on the ground, return to the ceiling after the animation's over
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#define PCF_SPLASH (1<<1) // Splashed on the ground, return to the ceiling after the animation's over
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PCF_INVISIBLE = 1<<2, // Don't draw.
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#define PCF_INVISIBLE (1<<2) // Don't draw.
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PCF_PIT = 1<<3, // Above pit.
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#define PCF_PIT (1<<3) // Above pit.
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PCF_FLIP = 1<<4, // Spawning from floor, moving upwards.
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#define PCF_FLIP (1<<4) // Spawning from floor, moving upwards.
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} precipflag_t;
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// Map Object definition.
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// Map Object definition.
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struct mobj_t
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struct mobj_t
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