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Added it in one more spot info.h, added a field for it in info.c
Dunno where else to add it, still says it's not added to dehacked...
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2 changed files with 28 additions and 0 deletions
27
src/info.c
27
src/info.c
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@ -22863,6 +22863,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_INSTAWHIP_RECHARGE3 // raisestate
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},
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{ // MT_INSTAWHIP_REJECT
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-1, // doomednum
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S_INSTAWHIP_REJECT, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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0, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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0, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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90*FRACUNIT, // radius
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90*FRACUNIT, // height
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0, // display offset
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100, // mass
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0, // damage
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sfx_None, // activesound
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MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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},
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{ // MT_BLOCKRING
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-1, // doomednum
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S_BLOCKRING, // spawnstate
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@ -4433,6 +4433,7 @@ typedef enum state
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S_INSTAWHIP_RECHARGE2,
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S_INSTAWHIP_RECHARGE3,
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S_INSTAWHIP_RECHARGE4,
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S_INSTAWHIP_REJECT,
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S_BLOCKRING,
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S_BLOCKBODY,
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