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Remove debug print
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1 changed files with 0 additions and 5 deletions
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@ -3102,8 +3102,6 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
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boolean clash = false;
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sfxenum_t sfx = sfx_None;
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CONS_Printf("unforced case\n");
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if (!(gametyperules & GTR_BUMPERS))
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{
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if (damagetype & DMG_STEAL)
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@ -3164,11 +3162,8 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
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return false;
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}
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CONS_Printf("xd\n");
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if (invincible && type != DMG_WHUMBLE)
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{
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CONS_Printf("invinc case\n");
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const INT32 oldHitlag = target->hitlag;
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const INT32 oldHitlagInflictor = inflictor ? inflictor->hitlag : 0;
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