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Games-played chat reject message clarity
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1 changed files with 1 additions and 1 deletions
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@ -4998,7 +4998,7 @@ static void PT_Say(int node)
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CONS_Debug(DBG_NETPLAY,"Received SAY cmd from Player %d (%s), but they aren't permitted to chat yet.\n", say.source+1, player_names[say.source]);
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CONS_Debug(DBG_NETPLAY,"Received SAY cmd from Player %d (%s), but they aren't permitted to chat yet.\n", say.source+1, player_names[say.source]);
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char rejectmsg[256];
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char rejectmsg[256];
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strlcpy(rejectmsg, va("Please play %d more games to use chat.", remainingGames), 256);
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strlcpy(rejectmsg, va("Please finish in %d more games to use chat.", remainingGames), 256);
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SendServerNotice(say.source, rejectmsg);
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SendServerNotice(say.source, rejectmsg);
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return;
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return;
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