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https://github.com/KartKrewDev/RingRacers.git
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Defensive Overdrive when hit into debt
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parent
ed1dde5788
commit
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3 changed files with 24 additions and 0 deletions
21
src/k_kart.c
21
src/k_kart.c
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@ -4087,6 +4087,27 @@ boolean K_Overdrive(player_t *player)
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return true;
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return true;
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}
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}
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boolean K_DefensiveOverdrive(player_t *player)
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{
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if (player->amps == 0)
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return false;
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if (player->rings > 0)
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return false;
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K_SpawnDriftBoostExplosion(player, 3);
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K_SpawnDriftElectricSparks(player, player->skincolor, true);
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S_StartSound(player->mo, sfx_cdfm35);
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S_StartSound(player->mo, sfx_cdfm13);
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player->overdrive += (player->amps)*4;
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player->overshield += (player->amps)*2 + TICRATE*2;
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player->overdrivepower = FRACUNIT;
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player->amps = 0;
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return true;
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}
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void K_DoInstashield(player_t *player)
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void K_DoInstashield(player_t *player)
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{
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{
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mobj_t *layera;
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mobj_t *layera;
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@ -135,6 +135,7 @@ void K_SpawnAmps(player_t *player, UINT8 amps, mobj_t *impact);
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void K_AwardPlayerAmps(player_t *player, UINT8 amps);
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void K_AwardPlayerAmps(player_t *player, UINT8 amps);
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void K_AwardPlayerRings(player_t *player, UINT16 rings, boolean overload);
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void K_AwardPlayerRings(player_t *player, UINT16 rings, boolean overload);
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boolean K_Overdrive(player_t *player);
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boolean K_Overdrive(player_t *player);
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boolean K_DefensiveOverdrive(player_t *player);
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void K_DoInstashield(player_t *player);
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void K_DoInstashield(player_t *player);
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void K_DoPowerClash(mobj_t *t1, mobj_t *t2);
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void K_DoPowerClash(mobj_t *t1, mobj_t *t2);
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void K_DoGuardBreak(mobj_t *t1, mobj_t *t2);
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void K_DoGuardBreak(mobj_t *t1, mobj_t *t2);
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@ -3357,6 +3357,8 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
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{
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{
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player->flipDI = true;
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player->flipDI = true;
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}
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}
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K_DefensiveOverdrive(target->player);
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}
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}
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}
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}
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else
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else
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