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Change special stage bonus to NiGHTS in-level score, per MB
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1 changed files with 1 additions and 1 deletions
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@ -1930,7 +1930,7 @@ static void Y_AwardSpecialStageBonus(void)
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if (!playeringame[i] || players[i].lives < 1) // not active or game over
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if (!playeringame[i] || players[i].lives < 1) // not active or game over
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Y_SetNullBonus(&players[i], &localbonus);
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Y_SetNullBonus(&players[i], &localbonus);
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else if (maptol & TOL_NIGHTS) // Link instead of Rings
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else if (maptol & TOL_NIGHTS) // Link instead of Rings
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Y_SetLinkBonus(&players[i], &localbonus);
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Y_SetNightsBonus(&players[i], &localbonus);
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else
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else
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Y_SetRingBonus(&players[i], &localbonus);
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Y_SetRingBonus(&players[i], &localbonus);
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players[i].score += localbonus.points;
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players[i].score += localbonus.points;
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