mirror of
				https://github.com/KartKrewDev/RingRacers.git
				synced 2025-10-30 08:01:28 +00:00 
			
		
		
		
	Lowercase player_t from Lua, take 2
This commit is contained in:
		
							parent
							
								
									ab6c770657
								
							
						
					
					
						commit
						83e2e9ed98
					
				
					 1 changed files with 53 additions and 53 deletions
				
			
		| 
						 | 
				
			
			@ -241,19 +241,19 @@ static int player_get(lua_State *L)
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		lua_pushinteger(L, plr->spinouttimer);
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	else if (fastcmp(field,"instashield"))
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		lua_pushinteger(L, plr->instashield);
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	else if (fastcmp(field,"nullHitlag"))
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	else if (fastcmp(field,"nullhitlag"))
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		lua_pushinteger(L, plr->nullHitlag);
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	else if (fastcmp(field,"wipeoutslow"))
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		lua_pushinteger(L, plr->wipeoutslow);
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	else if (fastcmp(field,"justbumped"))
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		lua_pushinteger(L, plr->justbumped);
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	else if (fastcmp(field,"tumbleBounces"))
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	else if (fastcmp(field,"tumblebounces"))
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		lua_pushinteger(L, plr->tumbleBounces);
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	else if (fastcmp(field,"tumbleHeight"))
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	else if (fastcmp(field,"tumbleheight"))
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		lua_pushinteger(L, plr->tumbleHeight);
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	else if (fastcmp(field,"justDI"))
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	else if (fastcmp(field,"justdi"))
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		lua_pushinteger(L, plr->justDI);
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	else if (fastcmp(field,"flipDI"))
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	else if (fastcmp(field,"flipdi"))
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		lua_pushboolean(L, plr->flipDI);
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	else if (fastcmp(field,"analoginput"))
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		lua_pushboolean(L, plr->analoginput);
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						 | 
				
			
			@ -285,9 +285,9 @@ static int player_get(lua_State *L)
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		lua_pushinteger(L, plr->driftboost);
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	else if (fastcmp(field,"strongdriftboost"))
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		lua_pushinteger(L, plr->strongdriftboost);
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	else if (fastcmp(field,"gateBoost"))
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	else if (fastcmp(field,"gateboost"))
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		lua_pushinteger(L, plr->gateBoost);
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	else if (fastcmp(field,"gateSound"))
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	else if (fastcmp(field,"gatesound"))
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		lua_pushinteger(L, plr->gateSound);
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	else if (fastcmp(field,"aizdriftstraft"))
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		lua_pushinteger(L, plr->aizdriftstrat);
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						 | 
				
			
			@ -315,7 +315,7 @@ static int player_get(lua_State *L)
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		lua_pushinteger(L, plr->spindashboost);
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	else if (fastcmp(field,"fastfall"))
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		lua_pushfixed(L, plr->fastfall);
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	else if (fastcmp(field,"fastfallBase"))
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	else if (fastcmp(field,"fastfallbase"))
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		lua_pushfixed(L, plr->fastfallBase);
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	else if (fastcmp(field,"numboosts"))
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		lua_pushinteger(L, plr->numboosts);
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						 | 
				
			
			@ -335,13 +335,13 @@ static int player_get(lua_State *L)
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		lua_pushinteger(L, plr->draftleeway);
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	else if (fastcmp(field,"lastdraft"))
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		lua_pushinteger(L, plr->lastdraft);
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	else if (fastcmp(field,"tripwireState"))
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	else if (fastcmp(field,"tripwirestate"))
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		lua_pushinteger(L, plr->tripwireState);
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	else if (fastcmp(field,"tripwirePass"))
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	else if (fastcmp(field,"tripwirepass"))
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		lua_pushinteger(L, plr->tripwirePass);
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	else if (fastcmp(field,"tripwireLeniency"))
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	else if (fastcmp(field,"tripwireleniency"))
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		lua_pushinteger(L, plr->tripwireLeniency);
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	else if (fastcmp(field,"tripwireReboundDelay"))
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	else if (fastcmp(field,"tripwirerebounddelay"))
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		lua_pushinteger(L, plr->tripwireReboundDelay);
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	else if (fastcmp(field,"wavedash"))
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		lua_pushinteger(L, plr->wavedash);
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| 
						 | 
				
			
			@ -363,19 +363,19 @@ static int player_get(lua_State *L)
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		lua_pushinteger(L, plr->lastsafelap);
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	else if (fastcmp(field,"lastsafecheatcheck"))
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		lua_pushinteger(L, plr->lastsafecheatcheck);
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	else if (fastcmp(field,"topAccel"))
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	else if (fastcmp(field,"topaccel"))
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		lua_pushinteger(L, plr->topAccel);
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	else if (fastcmp(field,"instaWhipCharge"))
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	else if (fastcmp(field,"instawhipcharge"))
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		lua_pushinteger(L, plr->instaWhipCharge);
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	else if (fastcmp(field,"pitblame"))
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		lua_pushinteger(L, plr->pitblame);
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	else if (fastcmp(field,"defenseLockout"))
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	else if (fastcmp(field,"defenselockout"))
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		lua_pushinteger(L, plr->defenseLockout);
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	else if (fastcmp(field,"oldGuard"))
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	else if (fastcmp(field,"oldguard"))
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		lua_pushinteger(L, plr->oldGuard);
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	else if (fastcmp(field,"preventfailsafe"))
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		lua_pushinteger(L, plr->preventfailsafe);
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	else if (fastcmp(field,"tripwireUnstuck"))
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	else if (fastcmp(field,"tripwireunstuck"))
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		lua_pushinteger(L, plr->tripwireUnstuck);
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	/*
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	else if (fastcmp(field,"itemroulette"))
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						 | 
				
			
			@ -453,11 +453,11 @@ static int player_get(lua_State *L)
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		lua_pushinteger(L, plr->lastjawztarget);
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	else if (fastcmp(field,"jawztargetdelay"))
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		lua_pushinteger(L, plr->jawztargetdelay);
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	else if (fastcmp(field,"confirmVictim"))
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	else if (fastcmp(field,"confirmvictim"))
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		lua_pushinteger(L, plr->confirmVictim);
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	else if (fastcmp(field,"confirmVictimDelay"))
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	else if (fastcmp(field,"confirmvictimdelay"))
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		lua_pushinteger(L, plr->confirmVictimDelay);
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	else if (fastcmp(field,"glanceDir"))
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	else if (fastcmp(field,"glancedir"))
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		lua_pushinteger(L, plr->glanceDir);
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	else if (fastcmp(field,"trickpanel"))
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		lua_pushinteger(L, plr->trickpanel);
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						 | 
				
			
			@ -469,9 +469,9 @@ static int player_get(lua_State *L)
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		lua_pushinteger(L, plr->trickboostdecay);
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	else if (fastcmp(field,"trickboost"))
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		lua_pushinteger(L, plr->trickboost);
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	else if (fastcmp(field,"dashRingPullTics"))
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	else if (fastcmp(field,"dashringpulltics"))
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		lua_pushinteger(L, plr->dashRingPullTics);
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	else if (fastcmp(field,"dashRingPushTics"))
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	else if (fastcmp(field,"dashringpushtics"))
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		lua_pushinteger(L, plr->dashRingPushTics);
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	else if (fastcmp(field,"roundscore"))
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		lua_pushinteger(L, plr->roundscore);
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						 | 
				
			
			@ -655,13 +655,13 @@ static int player_get(lua_State *L)
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		lua_pushboolean(L, plr->bot);
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	else if (fastcmp(field,"jointime"))
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		lua_pushinteger(L, plr->jointime);
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	else if (fastcmp(field,"spectatorReentry"))
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	else if (fastcmp(field,"spectatorreentry"))
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		lua_pushinteger(L, plr->spectatorReentry);
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	else if (fastcmp(field,"griefValue"))
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	else if (fastcmp(field,"griefvalue"))
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		lua_pushinteger(L, plr->griefValue);
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	else if (fastcmp(field,"griefStrikes"))
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	else if (fastcmp(field,"griefstrikes"))
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		lua_pushinteger(L, plr->griefStrikes);
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	else if (fastcmp(field,"griefWarned"))
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	else if (fastcmp(field,"griefwarned"))
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		lua_pushinteger(L, plr->griefWarned);		
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	else if (fastcmp(field,"splitscreenindex"))
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		lua_pushinteger(L, plr->splitscreenindex);
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						 | 
				
			
			@ -671,7 +671,7 @@ static int player_get(lua_State *L)
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#endif
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	else if (fastcmp(field,"ping"))
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		lua_pushinteger(L, playerpingtable[( plr - players )]);
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	else if (fastcmp(field, "public_key"))
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	else if (fastcmp(field, "publickey"))
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		lua_pushstring(L, GetPrettyRRID(plr->public_key, false));
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	else {
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		lua_getfield(L, LUA_REGISTRYINDEX, LREG_EXTVARS);
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						 | 
				
			
			@ -787,19 +787,19 @@ static int player_set(lua_State *L)
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		plr->spinouttimer = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"instashield"))
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		plr->instashield = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"nullHitlag"))
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	else if (fastcmp(field,"nullhitlag"))
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		plr->nullHitlag = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"wipeoutslow"))
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		plr->wipeoutslow = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"justbumped"))
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		plr->justbumped = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"tumbleBounces"))
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	else if (fastcmp(field,"tumblebounces"))
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		plr->tumbleBounces = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"tumbleHeight"))
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	else if (fastcmp(field,"tumbleheight"))
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		plr->tumbleHeight = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"justDI"))
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	else if (fastcmp(field,"justdi"))
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		plr->justDI = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"flipDI"))
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	else if (fastcmp(field,"flipdi"))
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		plr->flipDI = luaL_checkboolean(L, 3);
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	else if (fastcmp(field,"incontrol"))
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		plr->incontrol = luaL_checkinteger(L, 3);
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						 | 
				
			
			@ -831,9 +831,9 @@ static int player_set(lua_State *L)
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		plr->driftboost = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"strongdriftboost"))
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		plr->strongdriftboost = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"gateBoost"))
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	else if (fastcmp(field,"gateboost"))
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		plr->gateBoost = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"gateSound"))
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	else if (fastcmp(field,"gatesound"))
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		plr->gateSound = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"aizdriftstraft"))
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		plr->aizdriftstrat = luaL_checkinteger(L, 3);
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						 | 
				
			
			@ -859,7 +859,7 @@ static int player_set(lua_State *L)
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		plr->spindashboost = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"fastfall"))
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		plr->fastfall = luaL_checkfixed(L, 3);
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	else if (fastcmp(field,"fastfallBase"))
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	else if (fastcmp(field,"fastfallbase"))
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		plr->fastfallBase = luaL_checkfixed(L, 3);
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	else if (fastcmp(field,"numboosts"))
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		plr->numboosts = luaL_checkinteger(L, 3);
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						 | 
				
			
			@ -879,13 +879,13 @@ static int player_set(lua_State *L)
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		plr->draftleeway = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"lastdraft"))
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		plr->lastdraft = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"tripwireState"))
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	else if (fastcmp(field,"tripwirestate"))
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		plr->tripwireState = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"tripwirePass"))
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	else if (fastcmp(field,"tripwirepass"))
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		plr->tripwirePass = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"tripwireLeniency"))
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	else if (fastcmp(field,"tripwireleniency"))
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		plr->tripwireLeniency = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"tripwireReboundDelay"))
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	else if (fastcmp(field,"tripwirerebounddelay"))
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		plr->tripwireReboundDelay = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"wavedash"))
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		plr->wavedash = luaL_checkinteger(L, 3);
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| 
						 | 
				
			
			@ -907,19 +907,19 @@ static int player_set(lua_State *L)
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		plr->lastsafelap = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"lastsafecheatcheck"))
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		plr->lastsafecheatcheck = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"topAccel"))
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	else if (fastcmp(field,"topaccel"))
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		plr->topAccel = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"instaWhipCharge"))
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	else if (fastcmp(field,"instawhipcharge"))
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		plr->instaWhipCharge = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"pitblame"))
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		plr->pitblame = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"defenseLockout"))
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	else if (fastcmp(field,"defenselockout"))
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		plr->defenseLockout = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"oldGuard"))
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	else if (fastcmp(field,"oldguard"))
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		plr->oldGuard = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"preventfailsafe"))
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		plr->preventfailsafe = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"tripwireUnstuck"))
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	else if (fastcmp(field,"tripwireunstuck"))
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		plr->tripwireUnstuck = luaL_checkinteger(L, 3);
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	/*
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	else if (fastcmp(field,"itemroulette"))
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| 
						 | 
				
			
			@ -997,11 +997,11 @@ static int player_set(lua_State *L)
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		plr->lastjawztarget = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"jawztargetdelay"))
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		plr->jawztargetdelay = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"confirmVictim"))
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	else if (fastcmp(field,"confirmvictim"))
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		plr->confirmVictim = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"confirmVictimDelay"))
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	else if (fastcmp(field,"confirmvictimdelay"))
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		plr->confirmVictimDelay = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"glanceDir"))
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	else if (fastcmp(field,"glancedir"))
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		plr->glanceDir = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"trickpanel"))
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		plr->trickpanel = luaL_checkinteger(L, 3);
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| 
						 | 
				
			
			@ -1013,9 +1013,9 @@ static int player_set(lua_State *L)
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		plr->trickboostdecay = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"trickboost"))
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		plr->trickboost = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"dashRingPullTics"))
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	else if (fastcmp(field,"dashringpulltics"))
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		plr->dashRingPullTics = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"dashRingPushTics"))
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	else if (fastcmp(field,"dashringpushtics"))
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		||||
		plr->dashRingPushTics = luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"roundscore"))
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		plr->roundscore = luaL_checkinteger(L, 3);
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		||||
| 
						 | 
				
			
			@ -1194,13 +1194,13 @@ static int player_set(lua_State *L)
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		return NOSET;
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	else if (fastcmp(field,"jointime"))
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		return NOSET;
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	else if (fastcmp(field,"spectatorReentry"))
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	else if (fastcmp(field,"spectatorreentry"))
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		||||
		plr->spectatorReentry = (UINT32)luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"griefValue"))
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	else if (fastcmp(field,"griefvalue"))
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		||||
		plr->griefValue = (UINT32)luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"griefStrikes"))
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	else if (fastcmp(field,"griefstrikes"))
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		plr->griefStrikes = (UINT8)luaL_checkinteger(L, 3);
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	else if (fastcmp(field,"griefWarned"))
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		||||
	else if (fastcmp(field,"griefwarned"))
 | 
			
		||||
		plr->griefWarned = luaL_checkinteger(L, 3);
 | 
			
		||||
	else if (fastcmp(field,"splitscreenindex"))
 | 
			
		||||
		return NOSET;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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