mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Lightning tweaks
This commit is contained in:
parent
204a7ddaba
commit
83f952e64b
1 changed files with 25 additions and 6 deletions
|
|
@ -83,13 +83,13 @@ static UINT32 K_DynamicItemOddsRace[NUMKARTRESULTS-1][2] =
|
|||
{22, 14}, // sneaker
|
||||
{63, 12}, // rocketsneaker
|
||||
{60, 19}, // invincibility
|
||||
{8, 6}, // banana
|
||||
{8, 4}, // banana
|
||||
{7, 3}, // eggmark
|
||||
{11, 14}, // orbinaut
|
||||
{16, 7}, // jawz
|
||||
{19, 8}, // mine
|
||||
{11, 4}, // orbinaut
|
||||
{16, 4}, // jawz
|
||||
{19, 4}, // mine
|
||||
{1, 3}, // landmine
|
||||
{25, 4}, // ballhog
|
||||
{25, 3}, // ballhog
|
||||
{58, 6}, // selfpropelledbomb
|
||||
{55, 7}, // grow
|
||||
{61, 8}, // shrink
|
||||
|
|
@ -1099,6 +1099,24 @@ static boolean K_IsItemUselessAlone(kartitems_t item)
|
|||
}
|
||||
}
|
||||
|
||||
static boolean K_IsItemSpeed(kartitems_t item)
|
||||
{
|
||||
switch (item)
|
||||
{
|
||||
case KITEM_ROCKETSNEAKER:
|
||||
case KITEM_GROW:
|
||||
case KITEM_INVINCIBILITY:
|
||||
case KITEM_SNEAKER:
|
||||
case KRITEM_DUALSNEAKER:
|
||||
case KRITEM_TRIPLESNEAKER:
|
||||
case KITEM_FLAMESHIELD:
|
||||
case KITEM_SHRINK:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Which items are disallowed for this player's specific placement?
|
||||
static boolean K_ShouldPlayerAllowItem(kartitems_t item, const player_t *player)
|
||||
{
|
||||
|
|
@ -1390,6 +1408,7 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
|
|||
// 6: Cram it all in
|
||||
|
||||
fixed_t largegamescaler = roulette->playing * 6 + 100; // Spread out item odds in large games for a less insane experience.
|
||||
largegamescaler = 100; // TEMP
|
||||
UINT32 targetpower = 100 * roulette->dist / largegamescaler; // fill roulette with items around this value!
|
||||
|
||||
UINT32 powers[NUMKARTRESULTS]; // how strong is each item? think of this as a "target distance" for this item to spawn at
|
||||
|
|
@ -1515,7 +1534,7 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
|
|||
{
|
||||
if (K_IsItemUselessAlone(i))
|
||||
{
|
||||
deltas[i] = Easing_InCubic(loneliness, deltas[i], deltas[i] + DISTVAR);
|
||||
deltas[i] = Easing_InCubic(loneliness, deltas[i], deltas[i] + (2*DISTVAR));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue