From 841c6b9e76c422fd5a4b4dc905ceae2283778fd3 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Tue, 23 Aug 2022 19:28:07 -0400 Subject: [PATCH] Increase spindash power --- src/k_kart.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index d9c348513..1e82c5377 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -2975,15 +2975,14 @@ INT16 K_GetSpindashChargeTime(player_t *player) fixed_t K_GetSpindashChargeSpeed(player_t *player) { // more speed for higher weight & speed - // Tails = +6.25%, Fang = +20.31%, Mighty = +20.31%, Metal = +25% + // Tails = +15.6%, Fang = +43.75%, Mighty = +43.75%, Metal = +53.13% // (can be higher than this value when overcharged) - const fixed_t val = (player->kartspeed + player->kartweight) * (FRACUNIT/32); + const fixed_t val = ((player->kartspeed + player->kartweight) + 1) * (FRACUNIT/32); // TODO: gametyperules return (gametype == GT_BATTLE) ? (4 * val) : val; } - // sets boostpower, speedboost, accelboost, and handleboost to whatever we need it to be static void K_GetKartBoostPower(player_t *player) {