G_LoadGameData: Remove print from recorded map record

This commit is contained in:
toaster 2023-03-07 20:02:23 +00:00
parent d2c36c952a
commit 84742e0376

View file

@ -4678,7 +4678,7 @@ void G_LoadGameData(void)
G_AllocMainRecordData((INT16)i);
mapheaderinfo[i]->mainrecord->time = rectime;
mapheaderinfo[i]->mainrecord->lap = reclap;
CONS_Printf("ID %d, Time = %d, Lap = %d\n", i, rectime/35, reclap/35);
//CONS_Printf("ID %d, Time = %d, Lap = %d\n", i, rectime/35, reclap/35);
}
}
else