Don't match slope pitch and roll for MT_FLOATINGITEM (per VC discussion)

This commit is contained in:
SteelT 2022-11-04 11:19:27 -04:00
parent 701b345f39
commit 84a5e28302

View file

@ -6786,6 +6786,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
break; break;
case MT_FLOATINGITEM: case MT_FLOATINGITEM:
{ {
mobj->pitch = mobj->roll = 0;
if (mobj->flags & MF_NOCLIPTHING) if (mobj->flags & MF_NOCLIPTHING)
{ {
if (P_CheckDeathPitCollide(mobj)) if (P_CheckDeathPitCollide(mobj))