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Item table changes
- Mine: 4 -> 6 - Thunder Shield: 0 -> 4 - Bubble Shield: 0 -> 1 - Sneaker x3: 0 -> 1 - Banana x10: 0 -> 1 2 of the 3 shields added, included some items that normally only appeared for Karma items, and makes Mines much more common
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1 changed files with 5 additions and 5 deletions
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src/k_kart.c
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src/k_kart.c
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@ -316,22 +316,22 @@ static INT32 K_KartItemOddsBattle[NUMKARTRESULTS][2] =
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/*Eggman Monitor*/ { 1, 0 }, // Eggman Monitor
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/*Orbinaut*/ { 8, 0 }, // Orbinaut
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/*Jawz*/ { 8, 1 }, // Jawz
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/*Mine*/ { 4, 1 }, // Mine
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/*Mine*/ { 6, 1 }, // Mine
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/*Ballhog*/ { 2, 1 }, // Ballhog
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/*Self-Propelled Bomb*/ { 0, 0 }, // Self-Propelled Bomb
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/*Grow*/ { 2, 1 }, // Grow
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/*Shrink*/ { 0, 0 }, // Shrink
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/*Thunder Shield*/ { 0, 0 }, // Thunder Shield
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/*Bubble Shield*/ { 0, 0 }, // Bubble Shield
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/*Thunder Shield*/ { 4, 0 }, // Thunder Shield
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/*Bubble Shield*/ { 1, 0 }, // Bubble Shield
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/*Flame Shield*/ { 0, 0 }, // Flame Shield
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/*Hyudoro*/ { 2, 0 }, // Hyudoro
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/*Pogo Spring*/ { 2, 0 }, // Pogo Spring
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/*Super Ring*/ { 0, 0 }, // Super Ring
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/*Kitchen Sink*/ { 0, 0 }, // Kitchen Sink
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/*Sneaker x2*/ { 0, 0 }, // Sneaker x2
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/*Sneaker x3*/ { 0, 1 }, // Sneaker x3
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/*Sneaker x3*/ { 1, 1 }, // Sneaker x3
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/*Banana x3*/ { 1, 0 }, // Banana x3
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/*Banana x10*/ { 0, 1 }, // Banana x10
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/*Banana x10*/ { 1, 1 }, // Banana x10
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/*Orbinaut x3*/ { 2, 0 }, // Orbinaut x3
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/*Orbinaut x4*/ { 1, 1 }, // Orbinaut x4
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/*Jawz x2*/ { 2, 1 } // Jawz x2
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