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https://github.com/KartKrewDev/RingRacers.git
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Further improve item debugger visibility
- Half the scale of the item graphics, and reduce the spacing, so more of the reel can fit in one column. - Move the item table text over to the right, depending on how many columns were drawn. - Display the item roulette speed, as well.
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parent
a73e62c163
commit
8534703de6
1 changed files with 22 additions and 11 deletions
33
src/k_hud.c
33
src/k_hud.c
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@ -4503,10 +4503,12 @@ static void K_drawDistributionDebugger(void)
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itemroulette_t rouletteData = {0};
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const INT32 space = 32;
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const INT32 pad = 9;
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const fixed_t scale = (FRACUNIT >> 1);
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const fixed_t space = 24 * scale;
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const fixed_t pad = 9 * scale;
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INT32 x = -pad, y = -pad;
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fixed_t x = -pad;
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fixed_t y = -pad;
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size_t i;
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if (stplyr != &players[displayplayers[0]]) // only for p1
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@ -4521,24 +4523,33 @@ static void K_drawDistributionDebugger(void)
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const kartitems_t item = rouletteData.itemList[i];
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UINT8 amount = 1;
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V_DrawScaledPatch(x, y, V_SNAPTOTOP, patches[item]);
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if (y > (BASEVIDHEIGHT << FRACBITS) - space - pad)
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{
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x += space;
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y = -pad;
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}
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V_DrawFixedPatch(x, y, scale, V_SNAPTOTOP, patches[item], NULL);
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// Display amount for multi-items
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amount = K_ItemResultToAmount(item);
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if (amount > 1)
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{
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V_DrawString(x+24, y+31, V_ALLOWLOWERCASE|V_SNAPTOTOP, va("x%d", amount));
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V_DrawStringScaled(
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x + (18 * scale),
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y + (23 * scale),
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scale, FRACUNIT, FRACUNIT,
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V_ALLOWLOWERCASE|V_SNAPTOTOP,
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NULL, HU_FONT,
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va("x%d", amount)
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);
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}
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y += space;
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if (y > BASEVIDHEIGHT - space - pad)
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{
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x += space;
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y = -pad;
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}
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}
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V_DrawString(0, 0, V_ALLOWLOWERCASE|V_SNAPTOTOP, va("Table #%d", rouletteData.useOdds));
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V_DrawString((x >> FRACBITS) + 20, 2, V_ALLOWLOWERCASE|V_SNAPTOTOP, va("useOdds[%u]", rouletteData.useOdds));
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V_DrawString((x >> FRACBITS) + 20, 10, V_ALLOWLOWERCASE|V_SNAPTOTOP, va("speed = %u", rouletteData.speed));
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Z_Free(rouletteData.itemList);
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}
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