diff --git a/src/k_kart.c b/src/k_kart.c index 092bc3acf..29f484cb6 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -6325,7 +6325,7 @@ static void K_KartDrift(player_t *player, boolean onground) angle_t pushdir = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy); mobj_t *overlay = P_SpawnMobj(player->mo->x, player->mo->y, player->mo->z, MT_DRIFTEXPLODE); P_SetTarget(&overlay->target, player->mo); - P_SetScale(overlay, (overlay->destscale = FixedMul(3*FRACUNIT/2, player->mo->scale))); + P_SetScale(overlay, (overlay->destscale = player->mo->scale)); K_FlipFromObject(overlay, player->mo); S_StartSound(player->mo, sfx_s23c); diff --git a/src/p_mobj.c b/src/p_mobj.c index 3c1aba3be..d34b0d938 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -8304,7 +8304,7 @@ void P_MobjThinker(mobj_t *mobj) P_TeleportMove(mobj, mobj->target->x + P_ReturnThrustX(mobj, angle+ANGLE_180, 4*mobj->target->radius), mobj->target->y + P_ReturnThrustY(mobj, angle+ANGLE_180, 4*mobj->target->radius), mobj->target->z); } - P_SetScale(mobj, FixedMul(3*FRACUNIT/2, mobj->target->scale)); + P_SetScale(mobj, mobj->target->scale); mobj->flags2 ^= MF2_DONTDRAW; #ifdef HWRENDER mobj->modeltilt = mobj->target->modeltilt;