Just don't touch the player when they're already hooked

This commit is contained in:
Antonio Martinez 2025-08-25 23:54:10 -04:00
parent 7cdca71b5d
commit 8582f80ed3

View file

@ -166,7 +166,7 @@ private:
pmo->flags |= MF_NOGRAVITY;
pmo->move_origin(hook());
pmo->angle = angle;
// pmo->angle = angle;
return true;
};